spicetools/games/dea/dea.cpp

27 lines
750 B
C++

#include "dea.h"
#include "launcher/launcher.h"
#include "util/libutils.h"
#include "util/logging.h"
namespace games::dea {
DEAGame::DEAGame() : Game("Dance Evolution") {
}
void DEAGame::attach() {
Game::attach();
// since this DLL isn't automatically loaded the hooks don't work unless we load it manually
libutils::try_library(MODULE_PATH / "gamekdm.dll");
// Has the user actually performed first-time setup?
auto kinect10 = libutils::try_library("Kinect10.dll");
if (!kinect10) {
log_warning("dea", "Failed to load 'Kinect10.dll'. Game will boot in Test Mode. Have you installed the Kinect SDK?");
} else {
FreeLibrary(kinect10);
}
}
}