178 lines
4.9 KiB
C++
178 lines
4.9 KiB
C++
#pragma once
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#include <string>
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#include <thread>
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#include <mutex>
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#include <vector>
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#include <windows.h>
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extern "C" {
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#include <hidusage.h>
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#include <hidsdi.h>
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}
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#include "util/unique_plain_ptr.h"
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#include "sextet.h"
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#include "smxstage.h"
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namespace rawinput {
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enum DeviceType {
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DESTROYED,
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UNKNOWN,
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MOUSE,
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KEYBOARD,
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HID,
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MIDI,
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SEXTET_OUTPUT,
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PIUIO_DEVICE,
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SMX_STAGE,
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};
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enum MouseKeys {
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MOUSEBTN_LEFT = 0,
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MOUSEBTN_RIGHT = 1,
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MOUSEBTN_MIDDLE = 2,
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MOUSEBTN_1 = 3,
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MOUSEBTN_2 = 4,
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MOUSEBTN_3 = 5,
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MOUSEBTN_4 = 6,
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MOUSEBTN_5 = 7,
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};
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enum MousePos {
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MOUSEPOS_X = 0,
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MOUSEPOS_Y = 1,
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MOUSEPOS_WHEEL = 2,
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};
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struct DeviceInfo {
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std::string devclass;
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std::string subclass;
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std::string protocol;
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std::string guid_str;
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GUID guid;
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};
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struct DeviceMouseInfo {
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bool key_states[16];
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bool key_states_bind[16];
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double key_up[16];
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double key_down[16];
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long pos_x, pos_y;
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long pos_wheel;
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};
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struct DeviceKeyboardInfo {
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bool key_states[1024];
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double key_up[1024];
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double key_down[1024];
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};
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enum class HIDDriver {
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Default,
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PacDrive,
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};
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struct HIDTouchPoint {
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DWORD id;
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bool down;
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float x, y;
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size_t ttl;
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uint64_t last_report; // unix time in ms
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};
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struct HIDTouchScreenData {
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bool valid = false;
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bool parsed_elements = false;
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size_t remaining_contact_count = 0;
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std::vector<int> elements_contact_count;
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std::vector<int> elements_contact_identifier;
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std::vector<int> elements_x;
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std::vector<int> elements_y;
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std::vector<int> elements_width;
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std::vector<int> elements_height;
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std::vector<int> elements_pressed;
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std::vector<int> elements_pressure;
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std::vector<HIDTouchPoint> touch_points;
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};
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struct DeviceHIDInfo {
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HANDLE handle;
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_HIDP_CAPS caps;
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HIDD_ATTRIBUTES attributes;
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HIDDriver driver = HIDDriver::Default;
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HIDTouchScreenData touch {};
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std::string usage_name;
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util::unique_plain_ptr<_HIDP_PREPARSED_DATA> preparsed_data;
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UINT preparsed_size;
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std::vector<HIDP_BUTTON_CAPS> button_caps_list;
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std::vector<std::string> button_caps_names;
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std::vector<HIDP_BUTTON_CAPS> button_output_caps_list;
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std::vector<std::string> button_output_caps_names;
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std::vector<HIDP_VALUE_CAPS> value_caps_list;
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std::vector<std::string> value_caps_names;
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std::vector<HIDP_VALUE_CAPS> value_output_caps_list;
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std::vector<std::string> value_output_caps_names;
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std::vector<std::vector<bool>> button_states;
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std::vector<std::vector<double>> button_up, button_down;
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std::vector<std::vector<bool>> button_output_states;
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std::vector<float> value_states;
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std::vector<LONG> value_states_raw;
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std::vector<float> value_output_states;
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// for config binding function
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std::vector<float> bind_value_states;
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};
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struct DeviceMIDIInfo {
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std::vector<bool> states;
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std::vector<uint8_t> states_events;
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std::vector<bool> bind_states;
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std::vector<uint8_t> velocity; // 16*128 x 7 bit resolution
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bool freeze;
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std::vector<uint16_t> controls_precision; // 16*32 14 bit resolution
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std::vector<uint16_t> controls_precision_bind;
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std::vector<bool> controls_precision_msb;
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std::vector<bool> controls_precision_lsb;
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std::vector<bool> controls_precision_set;
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std::vector<uint8_t> controls_single; // 16*44 7 bit resolution
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std::vector<uint8_t> controls_single_bind;
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std::vector<bool> controls_single_set;
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std::vector<bool> controls_onoff; // 16*6 1 bit resolution :)
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std::vector<bool> controls_onoff_bind;
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std::vector<bool> controls_onoff_set;
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uint16_t pitch_bend; // 14 bit resolution
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};
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class PIUIO;
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struct Device {
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size_t id;
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std::string name;
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std::string desc;
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HANDLE handle = INVALID_HANDLE_VALUE;
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DeviceType type = UNKNOWN;
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DeviceInfo info;
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std::mutex *mutex;
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std::mutex *mutex_out;
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bool updated = true;
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bool output_pending = true;
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bool output_enabled = false;
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DeviceMouseInfo *mouseInfo = nullptr;
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DeviceKeyboardInfo *keyboardInfo = nullptr;
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DeviceHIDInfo *hidInfo = nullptr;
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DeviceMIDIInfo *midiInfo = nullptr;
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SextetDevice *sextetInfo = nullptr;
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PIUIO* piuioDev = nullptr;
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SmxStageDevice *smxstageInfo = nullptr;
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double input_time = 0.0;
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double input_hz = 0.f;
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double input_hz_max = 0.f;
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};
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}
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