spicetools/external/layeredfs/texture_packer.h

36 lines
594 B
C++

#pragma once
#define MAX_TEXTURE 4096
#include <string>
#include <vector>
using std::string;
using std::vector;
namespace layeredfs {
struct Bitmap {
string name;
int width;
int height;
int packX;
int packY;
Bitmap(const string &name, int width, int height);
};
struct Packer {
int width;
int height;
vector<Bitmap *> bitmaps;
Packer(int max_size);
void Pack(vector<Bitmap *> &bitmaps);
};
bool pack_textures(vector<Bitmap *> &textures, vector<Packer *> &packed_textures);
}