spicetools/overlay/windows/patch_manager.h

169 lines
5.0 KiB
C++

#pragma once
#include "overlay/window.h"
#include <map>
#include <functional>
#include <filesystem>
#include "external/rapidjson/document.h"
namespace overlay::windows {
enum class PatchType {
Unknown,
Memory,
Signature,
Union,
Integer,
};
enum class PatchStatus {
Error,
Disabled,
Enabled,
};
enum class PatchUrlStatus {
Valid,
Invalid,
Unapplied,
ValidButNoData,
Partial,
};
struct MemoryPatch {
std::string dll_name = "";
std::shared_ptr<uint8_t[]> data_disabled = nullptr;
size_t data_disabled_len = 0;
std::shared_ptr<uint8_t[]> data_enabled = nullptr;
size_t data_enabled_len = 0;
uint64_t data_offset = 0;
uint8_t *data_offset_ptr = nullptr;
bool fatal_error = false;
};
struct PatchData;
struct SignaturePatch {
std::string dll_name = "";
std::string signature = "", replacement = "";
uint64_t offset = 0;
int64_t usage = 0;
MemoryPatch to_memory(PatchData *patch);
};
struct UnionPatch {
std::string name = "";
std::string dll_name = "";
std::shared_ptr<uint8_t[]> data = nullptr;
size_t data_len = 0;
uint64_t offset = 0;
uint8_t* data_offset_ptr = nullptr;
bool fatal_error = false;
};
struct NumberPatch {
std::string dll_name = "";
uint64_t data_offset = 0;
uint8_t* data_offset_ptr = nullptr;
int32_t min;
int32_t max;
int32_t value;
size_t size_in_bytes;
bool fatal_error = false;
};
struct PatchData {
bool enabled;
std::string game_code;
int datecode_min = 0;
int datecode_max = 0;
std::string name, description, caution;
std::string name_in_lower_case = "";
PatchType type;
bool preset;
std::vector<MemoryPatch> patches_memory;
std::vector<UnionPatch> patches_union;
NumberPatch patch_number;
PatchStatus last_status;
std::string hash;
bool unverified = false;
std::string peIdentifier;
std::string error_reason = "";
// for union patch only
std::string selected_union_name = "";
};
std::string get_game_identifier(const std::filesystem::path& dll_path);
class PatchManager : public Window {
public:
PatchManager(SpiceOverlay *overlay, bool apply_patches = false);
~PatchManager() override;
void build_content() override;
void reload_local_patches(bool apply_patches = false);
bool import_remote_patches_to_disk();
bool load_from_patches_json(bool apply_patches);
bool import_remote_patches_for_dll(const std::string& url, const std::string& dll_name);
void hard_apply_patches();
void load_embedded_patches(bool apply_patches);
private:
// configuration
static std::filesystem::path config_path;
static bool config_dirty;
static bool setting_auto_apply;
static std::vector<std::string> setting_auto_apply_list;
static std::vector<std::string> setting_patches_enabled;
static std::map<std::string, std::string> setting_union_patches_enabled;
static std::map<std::string, int64_t> setting_int_patches_enabled;
static std::string patch_url;
static std::string patch_name_filter;
static std::filesystem::path LOCAL_PATCHES_PATH;
static std::string ACTIVE_JSON_FILE;
// patches
static std::vector<PatchData> patches;
static bool local_patches_initialized;
void config_load();
void config_save();
void append_patches(
std::string &patches_json,
bool apply_patches = false,
std::function<bool(const PatchData&)> filter = std::function<bool(const PatchData&)>(),
std::string pe_identifier_for_patch = "");
};
PatchStatus is_patch_active(PatchData &patch);
bool apply_patch(PatchData &patch, bool active);
int64_t parse_little_endian_int(uint8_t* bytes, size_t size);
void int_to_little_endian_bytes(int64_t value, uint8_t* bytes, size_t size);
std::vector<uint8_t>* find_in_dll_map(
const std::string& dll_name, size_t offset, size_t size);
std::vector<uint8_t>* find_in_dll_map_org(
const std::string& dll_name, size_t offset, size_t size);
bool restore_bytes_from_dll_map_org(
uint8_t* destination, const std::string& dll_name, size_t offset, size_t size);
void create_dll_backup(
std::vector<std::string>& written_list, const std::filesystem::path& dll_path);
std::string fix_up_dll_name(const std::string& dll_name);
uint8_t* get_dll_offset_for_patch_apply(
const std::string& dll_name, const uint64_t data_offset, const size_t size_in_bytes);
uint64_t parse_json_data_offset(
const std::string &patch_name, const rapidjson::Value &value);
void print_auto_apply_status(PatchData &patch);
}