spicetools/games/mga/io.h

60 lines
1.1 KiB
C++

#pragma once
#include <vector>
#include "cfg/api.h"
namespace games::mga {
// all buttons in correct order
namespace Buttons {
enum {
Service,
Test,
CoinMech,
Start,
Top,
FrontTop,
FrontBottom,
SideLeft,
SideRight,
SideLever,
TriggerButton,
SwitchButton,
JoyForwards,
JoyBackwards,
JoyLeft,
JoyRight,
};
}
// all analogs in correct order
namespace Analogs {
enum {
JoyX,
JoyY,
};
}
// all lights in correct order
namespace Lights {
enum {
Start,
LeftR,
LeftG,
LeftB,
RightR,
RightG,
RightB,
GunR,
GunG,
GunB,
GunVibration,
};
}
// getters
std::vector<Button> &get_buttons();
std::vector<Analog> &get_analogs();
std::vector<Light> &get_lights();
}