spicetools/games/ddr/p3io/p3io.h

38 lines
1010 B
C++

#pragma once
#include "acioemu/acioemu.h"
#include "hooks/devicehook.h"
namespace games::ddr {
class DDRP3IOHandle : public CustomHandle {
private:
acioemu::ACIOEmu *acio_emu;
circular_buffer<uint8_t> read_buf = circular_buffer<uint8_t>(1024);
class HDXSDevice : public acioemu::ACIODeviceEmu {
public:
HDXSDevice();
bool parse_msg(
acioemu::MessageData* msg_in,
circular_buffer<uint8_t> *response_buffer
) override;
};
void write_msg(const uint8_t *data, size_t len);
public:
bool open(LPCWSTR lpFileName) override;
int read(LPVOID lpBuffer, DWORD nNumberOfBytesToRead) override;
int write(LPCVOID lpBuffer, DWORD nNumberOfBytesToWrite) override;
int device_io(DWORD dwIoControlCode, LPVOID lpInBuffer, DWORD nInBufferSize, LPVOID lpOutBuffer,
DWORD nOutBufferSize) override;
bool close() override;
};
}