spicetools/api/resources/lua/boot_iidx_tt_lights.lua

114 lines
3.4 KiB
Lua

-- example script for light effects on IIDX TT stab movement
-- create a folder called "script" next to spice and put me in there
--------------------------------------------------------------------------------
-- settings
tt_duration = 0.25
zero_duration = 0.3141592
loop_delta = 1 / 240
curve_pow = 1 / 4
col_r = 1.0
col_g = 0.0
col_b = 0.0
light_p1_r = "Side Panel Left Avg R"
light_p1_g = "Side Panel Left Avg G"
light_p1_b = "Side Panel Left Avg B"
light_p2_r = "Side Panel Right Avg R"
light_p2_g = "Side Panel Right Avg G"
light_p2_b = "Side Panel Right Avg B"
-- wait for game
while not analogs.read()["Turntable P1"] do yield() end
-- initial state
tt1_last = tonumber(analogs.read()["Turntable P1"].state)
tt2_last = tonumber(analogs.read()["Turntable P2"].state)
tt1_diff_last = 0
tt2_diff_last = 0
tt1_trigger = 0
tt2_trigger = 0
tt1_zero_elapsed = 0
tt2_zero_elapsed = 0
-- main loop
while true do
-- read state
tt1 = tonumber(analogs.read()["Turntable P1"].state)
tt2 = tonumber(analogs.read()["Turntable P2"].state)
time_cur = time()
-- calculate difference
tt1_diff = tt1 - tt1_last
tt2_diff = tt2 - tt2_last
-- fix wrap around
if math.abs(tt1_diff) > 0.5 then tt1_diff = 0 end
if math.abs(tt2_diff) > 0.5 then tt2_diff = 0 end
-- trigger on movement start and direction changes
if (tt1_diff_last == 0 and tt1_diff ~= 0)
or (tt1_diff_last > 0 and tt1_diff < 0)
or (tt1_diff_last < 0 and tt1_diff > 0) then
tt1_trigger = time_cur
end
if (tt2_diff_last == 0 and tt2_diff ~= 0)
or (tt2_diff_last > 0 and tt2_diff < 0)
or (tt2_diff_last < 0 and tt2_diff > 0) then
tt2_trigger = time_cur
end
-- light effects when last trigger is still active
if time_cur - tt1_trigger < tt_duration then
brightness = 1 - ((time_cur - tt1_trigger) / tt_duration) ^ curve_pow
lights.write({[light_p1_r]={state=brightness*col_r}})
lights.write({[light_p1_g]={state=brightness*col_g}})
lights.write({[light_p1_b]={state=brightness*col_b}})
else
lights.write_reset(light_p1_r)
lights.write_reset(light_p1_g)
lights.write_reset(light_p1_b)
end
if time_cur - tt2_trigger < tt_duration then
brightness = 1 - ((time_cur - tt2_trigger) / tt_duration) ^ curve_pow
lights.write({[light_p2_r]={state=brightness*col_r}})
lights.write({[light_p2_g]={state=brightness*col_g}})
lights.write({[light_p2_b]={state=brightness*col_b}})
else
lights.write_reset(light_p2_r)
lights.write_reset(light_p2_g)
lights.write_reset(light_p2_b)
end
-- flush HID light output
lights.update()
-- turntable movement detection
-- doesn't set the diff back to zero unless enough time has passed
if tt1_diff == 0 then
tt1_zero_elapsed = tt1_zero_elapsed + loop_delta
if tt1_zero_elapsed >= zero_duration then
tt1_diff_last = tt1_diff
end
else
tt1_zero_elapsed = 0
tt1_diff_last = tt1_diff
end
if tt2_diff == 0 then
tt2_zero_elapsed = tt2_zero_elapsed + loop_delta
if tt2_zero_elapsed >= zero_duration then
tt2_diff_last = tt2_diff
end
else
tt2_zero_elapsed = 0
tt2_diff_last = tt2_diff
end
-- remember state
tt1_last = tt1
tt2_last = tt2
-- loop end
sleep(loop_delta)
end