#pragma once #include #include "overlay/window.h" #include "launcher/logger.h" namespace overlay::windows { class Log : public Window { private: std::vector> log_data; std::mutex log_data_m; ImGuiTextFilter filter; bool scroll_to_bottom = true; bool autoscroll = true; void clear(); public: Log(SpiceOverlay *overlay); ~Log() override; void build_content() override; static bool log_hook(void *user, const std::string &data, logger::Style style, std::string &out); }; }