#pragma once #include #include "cfg/api.h" namespace games::rf3d { // all buttons in correct order namespace Buttons { enum { Service, Test, CoinMech, View, Toggle2D3D, LeverUp, LeverDown, LeverLeft, LeverRight, WheelLeft, WheelRight, Accelerate, Brake, AutoLeverDown, AutoLeverUp }; } // all analogs in correct order namespace Analogs { enum { Wheel, Accelerate, Brake }; } // getters std::vector