#pragma once #include #include "cfg/api.h" namespace games::museca { // all buttons in correct order namespace Buttons { enum { Service, Test, Start, Disk1Minus, Disk1Plus, Disk1Press, Disk2Minus, Disk2Plus, Disk2Press, Disk3Minus, Disk3Plus, Disk3Press, Disk4Minus, Disk4Plus, Disk4Press, Disk5Minus, Disk5Plus, Disk5Press, FootPedal, AnalogSlowdown }; } // all analogs in correct order namespace Analogs { enum { Disk1, Disk2, Disk3, Disk4, Disk5 }; } // all lights in correct order namespace Lights { enum { TitleR, TitleG, TitleB, SideR, SideG, SideB, Spinner1R, Spinner1G, Spinner1B, Spinner2R, Spinner2G, Spinner2B, Spinner3R, Spinner3G, Spinner3B, Spinner4R, Spinner4G, Spinner4B, Spinner5R, Spinner5G, Spinner5B, UnderLED1R, UnderLED1G, UnderLED1B, UnderLED2R, UnderLED2G, UnderLED2B, UnderLED3R, UnderLED3G, UnderLED3B }; } // getters std::vector