#ifndef SPICETOOLS_OVERLAY_WINDOWS_IIDX_SUB_H #define SPICETOOLS_OVERLAY_WINDOWS_IIDX_SUB_H #include "overlay/window.h" #include "overlay/windows/generic_sub.h" namespace overlay::windows { class IIDXSubScreen : public GenericSubScreen { public: IIDXSubScreen(SpiceOverlay *overlay); protected: void touch_transform(const ImVec2 xy_in, LONG *x_out, LONG *y_out) override; }; } #endif // SPICETOOLS_OVERLAY_WINDOWS_IIDX_SUB_H