#pragma once #include #include "cfg/api.h" namespace games::silentscope { // all buttons in correct order namespace Buttons { enum { SERVICE, TEST, COIN_MECH, START, UP, DOWN, LEFT, RIGHT, GUN_PRESSED, SCOPE_RIGHT, SCOPE_LEFT, }; } // all analogs in correct order namespace Analogs { enum { GUN_X, GUN_Y, }; } // getters std::vector