#pragma once #include #include "cfg/api.h" namespace games::ftt { // all buttons in correct order namespace Buttons { enum { Service, Test, Pad1, Pad2, Pad3, Pad4, }; } // all analogs in correct order namespace Analogs { enum { Pad1, Pad2, Pad3, Pad4, }; } // all lights in correct order namespace Lights { enum { Pad1_R, Pad1_G, Pad1_B, Pad2_R, Pad2_G, Pad2_B, Pad3_R, Pad3_G, Pad3_B, Pad4_R, Pad4_G, Pad4_B, }; } // getters std::vector