#pragma once #include #include struct TouchPoint { DWORD id; LONG x, y; bool mouse; }; enum TouchEventType { TOUCH_DOWN, TOUCH_MOVE, TOUCH_UP }; struct TouchEvent { DWORD id; LONG x, y; TouchEventType type; bool mouse; }; extern bool SPICETOUCH_CARD_DISABLE; extern HWND SPICETOUCH_TOUCH_HWND; extern int SPICETOUCH_TOUCH_X; extern int SPICETOUCH_TOUCH_Y; extern int SPICETOUCH_TOUCH_WIDTH; extern int SPICETOUCH_TOUCH_HEIGHT; bool is_touch_available(); void touch_attach_wnd(HWND hWnd); void touch_attach_dx_hook(); void touch_create_wnd(HWND hWnd, bool overlay = false); void touch_detach(); void touch_write_points(std::vector *touch_points); void touch_remove_points(std::vector *touch_point_ids); void touch_get_points(std::vector &touch_points, bool overlay = false); void touch_get_events(std::vector &touch_events, bool overlay = false); void update_spicetouch_window_dimensions(HWND hWnd);