#pragma once #include "rawinput/rawinput.h" #include "overlay/window.h" namespace overlay::windows { struct MIDIData { rawinput::Device *device; uint8_t cmd, ch; uint8_t b1, b2; }; class MIDIWindow : public Window { public: MIDIWindow(SpiceOverlay *overlay); ~MIDIWindow() override; void build_content() override; static void midi_hook(void *user, rawinput::Device *device, uint8_t cmd, uint8_t ch, uint8_t b1, uint8_t b2); private: std::vector midi_data; bool autoscroll = true; bool autoscroll_apply = false; }; }