#pragma once #include #include "overlay/window.h" namespace overlay::windows { extern uint32_t IIDX_SEGMENT_FONT_SIZE; extern std::optional IIDX_SEGMENT_FONT_COLOR; extern std::string IIDX_SEGMENT_LOCATION; class IIDXSegmentDisplay : public Window { public: IIDXSegmentDisplay(SpiceOverlay *overlay); void calculate_initial_window() override; void build_content() override; private: ImVec4 color; void draw_ticker(char *ticker_string); }; }