#include "otoca.h" #include "p4io.h" #include "games/shared/printer.h" #include "util/libutils.h" namespace games::otoca { OtocaGame::OtocaGame() : Game("Otoca D'or") { } OtocaGame::~OtocaGame() { } void OtocaGame::attach() { Game::attach(); /* * arkkep.dll uses LoadLibrary to access game.dll * we preload it so that hooks (e.g. for graphics) will work */ libutils::try_library("game.dll"); // initialize IO hooks p4io_hook(); games::shared::printer_attach(); } }