// enable touch functions - set version to windows 7 // mingw otherwise doesn't load touch stuff #define _WIN32_WINNT 0x0601 #include "nost.h" #include "hooks/setupapihook.h" #include "misc/wintouchemu.h" #include "avs/game.h" namespace games::nost { NostGame::NostGame() : Game("Nostalgia") { } void NostGame::attach() { Game::attach(); // fake touchscreen /////////////////// SETUPAPI_SETTINGS touch_settings{}; // GUID must be set to 0 to make SETUPAPI hook working touch_settings.class_guid[0] = 0x00000000; touch_settings.class_guid[1] = 0x00000000; touch_settings.class_guid[2] = 0x00000000; touch_settings.class_guid[3] = 0x00000000; /* * set hardware ID containing VID and PID * there is 3 known VID/PID combinations known to the game: * VID_04DD&PID_97CB * VID_0EEF&PID_C000 * VID_29BD&PID_4101 */ const char touch_hardwareid[] = "VID_29BD&PID_4101"; memcpy(touch_settings.property_hardwareid, touch_hardwareid, sizeof(touch_hardwareid)); // apply settings setupapihook_init(avs::game::DLL_INSTANCE); setupapihook_add(touch_settings); // custom touch wintouchemu::hook("nostalgia", avs::game::DLL_INSTANCE); } }