#pragma once #include #include "cfg/api.h" namespace games::bs { // all buttons in correct order namespace Buttons { enum { Service, Test, CoinMech, }; } // all lights in correct order namespace Lights { enum { BottomR, BottomG, BottomB, LeftR, LeftG, LeftB, RightR, RightG, RightB, }; } // getters std::vector