spicetools/games/bs/io.cpp

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2024-08-28 15:10:34 +00:00
#include "io.h"
std::vector<Button> &games::bs::get_buttons() {
static std::vector<Button> buttons;
if (buttons.empty()) {
buttons = GameAPI::Buttons::getButtons("Beatstream");
GameAPI::Buttons::sortButtons(
&buttons,
"Service",
"Test",
"Coin Mech"
);
}
return buttons;
}
std::vector<Light> &games::bs::get_lights() {
static std::vector<Light> lights;
if (lights.empty()) {
lights = GameAPI::Lights::getLights("Beatstream");
GameAPI::Lights::sortLights(
&lights,
"Bottom R",
"Bottom G",
"Bottom B",
"Left R",
"Left G",
"Left B",
"Right R",
"Right G",
"Right B"
);
}
return lights;
}