146 lines
4.2 KiB
C++
146 lines
4.2 KiB
C++
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#include "touch.h"
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#include <functional>
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#include "external/rapidjson/document.h"
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#include "avs/game.h"
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#include "hooks/graphics/graphics.h"
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#include "misc/eamuse.h"
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#include "launcher/launcher.h"
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#include "touch/touch.h"
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#include "util/utils.h"
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#include "games/iidx/iidx.h"
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using namespace std::placeholders;
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using namespace rapidjson;
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namespace api::modules {
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Touch::Touch() : Module("touch") {
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is_sdvx = avs::game::is_model("KFC");
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is_tdj_fhd = (avs::game::is_model("LDJ") && games::iidx::is_tdj_fhd());
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// special case: when windowed subscreen is in use, use the original coords
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if (GRAPHICS_IIDX_WSUB) {
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is_tdj_fhd = false;
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}
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functions["read"] = std::bind(&Touch::read, this, _1, _2);
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functions["write"] = std::bind(&Touch::write, this, _1, _2);
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functions["write_reset"] = std::bind(&Touch::write_reset, this, _1, _2);
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}
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/**
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* read()
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*/
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void Touch::read(api::Request &req, Response &res) {
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// get touch points
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std::vector<TouchPoint> touch_points;
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touch_get_points(touch_points);
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// add state for each touch point
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for (auto &touch : touch_points) {
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Value state(kArrayType);
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Value id((uint64_t) touch.id);
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Value x((int64_t) touch.x);
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Value y((int64_t) touch.y);
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Value mouse((bool) touch.mouse);
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state.PushBack(id, res.doc()->GetAllocator());
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state.PushBack(x, res.doc()->GetAllocator());
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state.PushBack(y, res.doc()->GetAllocator());
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state.PushBack(mouse, res.doc()->GetAllocator());
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res.add_data(state);
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}
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}
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/**
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* write([id: uint, x: int, y: int], ...)
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*/
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void Touch::write(Request &req, Response &res) {
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// get all touch points
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std::vector<TouchPoint> touch_points;
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for (Value ¶m : req.params.GetArray()) {
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// check params
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if (param.Size() < 3) {
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error_params_insufficient(res);
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continue;
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}
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if (!param[0].IsUint()) {
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error_type(res, "id", "uint");
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continue;
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}
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if (!param[1].IsInt()) {
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error_type(res, "x", "int");
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continue;
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}
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if (!param[2].IsInt()) {
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error_type(res, "y", "int");
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continue;
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}
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// TODO: optional mouse parameter
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// get params
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auto touch_id = param[0].GetUint();
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auto touch_x = param[1].GetInt();
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auto touch_y = param[2].GetInt();
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apply_touch_errata(touch_x, touch_y);
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touch_points.emplace_back(TouchPoint {
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.id = touch_id,
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.x = touch_x,
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.y = touch_y,
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.mouse = false,
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});
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}
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// apply touch points
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touch_write_points(&touch_points);
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}
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/**
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* write_reset(id: uint, ...)
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*/
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void Touch::write_reset(Request &req, Response &res) {
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// get all IDs
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std::vector<DWORD> touch_point_ids;
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for (Value ¶m : req.params.GetArray()) {
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// check params
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if (!param.IsUint()) {
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error_type(res, "id", "uint");
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continue;
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}
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// remember touch ID
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auto touch_id = param.GetUint();
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touch_point_ids.emplace_back(touch_id);
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}
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// remove all IDs
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touch_remove_points(&touch_point_ids);
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}
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void Touch::apply_touch_errata(int &x, int &y) {
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int x_raw = x;
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int y_raw = y;
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if (is_tdj_fhd) {
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// deal with TDJ FHD resolution mismatch (upgrade 720p to 1080p)
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// we don't know what screen is being shown on the companion and the API doesn't specify
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// the target of the touch events so just assume it's the sub screen
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x = x_raw * 1920 / 1280;
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y = y_raw * 1080 / 720;
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} else if (is_sdvx) {
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// for exceed gear, they are both 1080p screens, but need to apply transformation
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x = 1080 - y_raw;
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y = x_raw;
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}
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}
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}
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