478 lines
16 KiB
C++
478 lines
16 KiB
C++
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#include "shogikai.h"
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#include "acio/icca/icca.h"
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#include "avs/game.h"
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#include "hooks/graphics/graphics.h"
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#include "misc/eamuse.h"
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#include "rawinput/rawinput.h"
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#include "touch/touch.h"
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#include "util/detour.h"
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#include "util/libutils.h"
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#include "util/logging.h"
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#include "util/utils.h"
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#include "io.h"
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namespace games::shogikai {
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// touch stuff
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static int TOUCH_MAX_X = 1360;
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static int TOUCH_MAX_Y = 768;
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static bool TOUCH_ATTACHED = false;
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static bool TOUCH_PRESENT = false;
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static bool TOUCH_LAST_PRESENT = false;
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static TouchPoint TOUCH_CURRENT {};
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static TouchPoint TOUCH_LAST {};
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struct joystick_state {
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bool up;
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bool down;
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bool start;
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bool service;
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bool test;
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};
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// general i/o stuff
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static struct joystick_state JOY_STATE {};
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static struct joystick_state JOY_PREVIOUS_STATE {};
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// registry hook
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static decltype(RegOpenKeyExA) *RegOpenKeyExA_orig = nullptr;
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static decltype(RegQueryValueExA) *RegQueryValueExA_orig = nullptr;
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// ini hook
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typedef void (__cdecl *inifile_param_num_t)(const char *, int *);
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static inifile_param_num_t inifile_param_num_orig = nullptr;
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// ic card stuff
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static bool CARD_IN = false;
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static uint8_t CARD_TYPE = 0;
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static uint8_t CARD_UID[8];
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static void __cdecl system_error_set(uint8_t code1, uint16_t code2, uint16_t code3, const char *error_type) {
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if (code1 == 5 && code2 == 1502) {
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log_warning("shogikai", "UNABLE TO SET MONITOR MODE {}", GRAPHICS_WINDOWED ? "" : "(TRY WINDOWED MODE!)");
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}
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log_fatal("shogikai", "{}: {:d}-{:04d}-{:04d}",
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error_type == nullptr ? "UNKNOWN ERROR" : error_type,
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code1, code2, code3);
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}
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static void __cdecl inifile_param_num(const char *param, int *value) {
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if (param && strcmp(param, "WINDOWED") == 0) {
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*value = GRAPHICS_WINDOWED;
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} else if (inifile_param_num_orig) {
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inifile_param_num_orig(param, value);
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if (value) {
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log_info("shogikai", "{}={}", param, *value);
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}
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} else {
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*value = 0;
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}
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}
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static LSTATUS WINAPI RegOpenKeyExA_hook(HKEY hKey, LPCSTR lpSubKey, DWORD ulOptions,
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REGSAM samDesired, PHKEY phkResult) {
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if (lpSubKey) {
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if (_stricmp(lpSubKey, "HARDWARE\\DESCRIPTION\\System") == 0) {
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return ERROR_SUCCESS;
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} else if (_stricmp(lpSubKey, "SYSTEM\\CurrentControlSet\\Services\\ialm\\Enum") == 0) {
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return ERROR_SUCCESS;
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}
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}
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return RegOpenKeyExA_orig(hKey, lpSubKey, ulOptions, samDesired, phkResult);
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}
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static LSTATUS WINAPI RegQueryValueExA_hook(HKEY hKey, LPCSTR lpValueName, LPDWORD lpReserved,
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LPDWORD lpType, LPBYTE lpData, LPDWORD lpcbData) {
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if (lpValueName) {
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if (strcmp(lpValueName, "SystemBiosDate") == 0) {
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static const char DATA[] = "04/20/69";
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memcpy(lpData, DATA, sizeof(DATA));
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return ERROR_SUCCESS;
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} else if (strcmp(lpValueName, "0") == 0) {
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static const char DATA[] = "0";
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memcpy(lpData, DATA, sizeof(DATA));
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return ERROR_SUCCESS;
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}
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}
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return RegQueryValueExA_orig(hKey, lpValueName, lpReserved, lpType, lpData, lpcbData);
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}
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static bool __cdecl nic_dhcp_maybe_exist() {
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return false;
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}
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static void __cdecl mouse_utl_step() {
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}
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static void __cdecl touch_init(int width, int height) {
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log_info("mfc", "call touch_init(width: {}, height: {})", width, height);
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// attach touch module
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if (!TOUCH_ATTACHED) {
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/*
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* Find the game window.
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* We check the foreground window first, then fall back to searching for the window title
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*/
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HWND wnd = GetForegroundWindow();
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if (!string_begins_with(GetActiveWindowTitle(), avs::game::MODEL)) {
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wnd = FindWindowBeginsWith(avs::game::MODEL);
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}
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// attach touch hook
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touch_create_wnd(wnd, true);
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// store touch size specification
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TOUCH_MAX_X = width;
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TOUCH_MAX_Y = height;
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// show cursor
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if (GRAPHICS_SHOW_CURSOR) {
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ShowCursor(TRUE);
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}
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// set attached
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TOUCH_ATTACHED = true;
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}
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}
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static void __cdecl touch_step() {
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if (TOUCH_ATTACHED) {
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// get touch points
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std::vector<TouchPoint> touch_points;
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touch_get_points(touch_points);
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TOUCH_LAST = TOUCH_CURRENT;
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TOUCH_LAST_PRESENT = TOUCH_PRESENT;
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if (!touch_points.empty()) {
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auto &tp = touch_points[0];
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TOUCH_CURRENT = tp;
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TOUCH_PRESENT = true;
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} else {
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TOUCH_PRESENT = false;
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}
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}
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}
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static int __cdecl h8io_touch_getpos(int *pX, int *pY) {
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if (!TOUCH_PRESENT) {
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// false value means no touch present
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return 0;
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}
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*pX = TOUCH_CURRENT.x > TOUCH_MAX_X ? TOUCH_MAX_X : TOUCH_CURRENT.x;
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*pY = TOUCH_CURRENT.y > TOUCH_MAX_Y ? TOUCH_MAX_Y : TOUCH_CURRENT.y;
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// true value means touch present
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return 1;
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}
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static int __cdecl h8io_touch_getpos_trig(int *pX, int *pY) {
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// following the game logic, a trigger check bails early if there was a touch detected
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// during the last frame
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if (TOUCH_LAST_PRESENT) {
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return 0;
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}
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return h8io_touch_getpos(pX, pY);
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}
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static void __cdecl touch_get_raw_data(int *pX, int *pY) {
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h8io_touch_getpos(pX, pY);
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}
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static int __cdecl touch_get_raw_data_trig(int *pX, int *pY) {
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return h8io_touch_getpos_trig(pX, pY);
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}
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static char __cdecl mfc5_begin_io_mng(int a1, int a2) {
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log_info("mfc", "call mfc5_begin_io_mng");
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return 1;
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}
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static int __cdecl mfc5_is_io_mng_ready() {
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log_info("mfc", "call mfc5_is_io_mng_ready");
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return 1;
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}
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// the joystick state functions return the current state that is updated
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// in `joystick_step` while ensuring to track the previous state to detect
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// held buttons and newly pressed buttons
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static void __cdecl joystick_step() {
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// set last state
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JOY_PREVIOUS_STATE = JOY_STATE;
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// get buttons
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auto &buttons = get_buttons();
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// set new state
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JOY_STATE.service = GameAPI::Buttons::getState(RI_MGR, buttons.at(Buttons::Service));
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JOY_STATE.test = GameAPI::Buttons::getState(RI_MGR, buttons.at(Buttons::Test));
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JOY_STATE.start = GameAPI::Buttons::getState(RI_MGR, buttons.at(Buttons::Select));
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}
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static bool __cdecl joy_up(int a1) {
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return JOY_STATE.up;
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}
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static bool __cdecl joy_up_on(int a1) {
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return JOY_STATE.up && !JOY_PREVIOUS_STATE.up;
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}
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static bool __cdecl joy_up_rep(int a1) {
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return JOY_STATE.up && JOY_PREVIOUS_STATE.up;
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}
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static bool __cdecl joy_down(int a1) {
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return JOY_STATE.down;
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}
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static bool __cdecl joy_down_on(int a1) {
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return JOY_STATE.down && !JOY_PREVIOUS_STATE.down;
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}
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static bool __cdecl joy_down_rep(int a1) {
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return JOY_STATE.down && JOY_PREVIOUS_STATE.down;
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}
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static bool __cdecl joy_start(int a1) {
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static bool FIRST_CHECK = true;
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// following the game logic, the first poll of the start button must
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// be true for center mode
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if (FIRST_CHECK) {
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FIRST_CHECK = false;
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return true;
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}
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return JOY_STATE.start;
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}
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static bool __cdecl joy_start_on(int a1) {
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return JOY_STATE.start && !JOY_PREVIOUS_STATE.start;
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}
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static bool __cdecl joy_start_rep(int a1) {
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return JOY_STATE.start && JOY_PREVIOUS_STATE.start;
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}
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static bool __cdecl joy_service() {
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return JOY_STATE.service;
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}
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static bool __cdecl joy_service_on() {
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return JOY_STATE.service && !JOY_PREVIOUS_STATE.service;
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}
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static bool __cdecl joy_test() {
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return JOY_STATE.test;
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}
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static bool __cdecl joy_test_on() {
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return JOY_STATE.test && !JOY_PREVIOUS_STATE.test;
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}
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static bool __cdecl mfc5_center_iob_get_coin_state() {
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auto &buttons = get_buttons();
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return GameAPI::Buttons::getState(RI_MGR, buttons.at(Buttons::CoinMech));
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}
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static int __cdecl mfc5_center_iob_get_coin_cntr(int a1) {
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return eamuse_coin_get_stock();
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}
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static int __cdecl mfc5_center_iob_current_coin_counter() {
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return mfc5_center_iob_get_coin_cntr(0);
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}
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static void __cdecl mfc5_center_iob_consume_coin_counter(int a1) {
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for (int i = 0; i < a1 && a1 >= 0; i++) {
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eamuse_coin_consume_stock();
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}
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}
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static int __cdecl mfc5_current_coin_counter() {
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return eamuse_coin_get_stock();
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}
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static void __cdecl mfc5_consume_coin_counter(int a1) {
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for (int i = 0; i < a1 && a1 >= 0; i++) {
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eamuse_coin_consume_stock();
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}
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}
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static void __cdecl mfc5_iob_lamp(uint8_t lamp) {
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auto &lights = get_lights();
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GameAPI::Lights::writeLight(RI_MGR, lights.at(Lights::Left), (lamp & 0x08) ? 1.f : 0.f);
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GameAPI::Lights::writeLight(RI_MGR, lights.at(Lights::Right), (lamp & 0x04) ? 1.f : 0.f);
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RI_MGR->devices_flush_output();
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}
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static void update_card() {
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if (eamuse_card_insert_consume(1, 0)) {
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if (!CARD_IN) {
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CARD_IN = true;
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eamuse_get_card(1, 0, CARD_UID);
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CARD_TYPE = is_card_uid_felica(CARD_UID) ? 1 : 0;
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}
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} else {
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CARD_IN = false;
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}
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}
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static int __cdecl mfc5_ic_card_read_init() {
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//log_misc("mfc", "mfc5_ic_card_read_init");
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CARD_IN = false;
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CARD_TYPE = 0;
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memset(CARD_UID, 0, sizeof(CARD_UID));
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return 0;
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}
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static int __cdecl mfc5_ic_card_read_step() {
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//log_misc("mfc", "mfc5_ic_card_read_step");
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update_card();
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return CARD_IN ? 0 : 1;
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}
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static int __cdecl mfc5_ic_card_status() {
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//log_misc("mfc", "mfc5_ic_card_status");
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return CARD_IN ? 2 : 0;
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}
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static void __cdecl mfc5_get_ic_card_id_type(uint8_t *a1) {
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//log_misc("mfc", "mfc5_get_ic_card_id_type(a1: {})", fmt::ptr(a1));
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*a1 = CARD_TYPE;
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}
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static void __cdecl mfc5_get_ic_card_id(uint8_t *a1) {
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//log_misc("mfc", "mfc5_get_ic_card_id(a1: {})", fmt::ptr(a1));
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memcpy(a1, CARD_UID, 8);
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}
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ShogikaiGame::ShogikaiGame() : Game("Shogikai") {
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}
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void ShogikaiGame::attach() {
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Game::attach();
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// hook error call
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detour::inline_hook((void *) system_error_set, libutils::try_proc(
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libutils::try_module("error.dll"), "?system_error_set@@YAXEGGPAD@Z"));
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detour::iat("?inifile_param_num@@YAHPBDPAH@Z", inifile_param_num);
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// get rid of errors when trying to get BIOS information
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RegOpenKeyExA_orig = detour::iat("RegOpenKeyExA", RegOpenKeyExA_hook);
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RegQueryValueExA_orig = detour::iat("RegQueryValueExA", RegQueryValueExA_hook);
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// network fix
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detour::iat_try("?nic_dhcp_maybe_exist@@YAEXZ", nic_dhcp_maybe_exist);
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// cursor fix
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auto util_module = libutils::try_module("util.dll");
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if (GRAPHICS_SHOW_CURSOR) {
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detour::inline_hook((void *) mouse_utl_step, libutils::try_proc(
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util_module, "?mouse_utl_step@@YAXXZ"));
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}
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// touch i/o
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auto h8io_module = libutils::try_module("h8io.dll");
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detour::inline_hook((void *) h8io_touch_getpos, libutils::try_proc(
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h8io_module, "?h8io_touch_getpos@@YAHPAH0@Z"));
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detour::inline_hook((void *) h8io_touch_getpos_trig, libutils::try_proc(
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h8io_module, "?h8io_touch_getpos_trig@@YAHPAH0@Z"));
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detour::inline_hook((void *) touch_get_raw_data, libutils::try_proc(
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h8io_module, "?touch_get_raw_data@@YAXPAH0@Z"));
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detour::inline_hook((void *) touch_get_raw_data_trig, libutils::try_proc(
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h8io_module, "?touch_get_raw_data_trig@@YAHPAH0@Z"));
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detour::inline_hook((void *) touch_init, libutils::try_proc(
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h8io_module, "?touch_init@@YAXHH@Z"));
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detour::inline_hook((void *) touch_step, libutils::try_proc(
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h8io_module, "?touch_step@@YAXXZ"));
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// general i/o
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detour::inline_hook((void *) mfc5_begin_io_mng, libutils::try_proc(
|
||
|
h8io_module, "?mfc5_begin_io_mng@@YAEHH@Z"));
|
||
|
detour::inline_hook((void *) mfc5_is_io_mng_ready, libutils::try_proc(
|
||
|
h8io_module, "?mfc5_is_io_mng_ready@@YAHXZ"));
|
||
|
detour::inline_hook((void *) joystick_step, libutils::try_proc(
|
||
|
h8io_module, "?joystick_step@@YAXXZ"));
|
||
|
detour::inline_hook((void *) joy_up, libutils::try_proc(
|
||
|
h8io_module, "?joy_up@@YAHH@Z"));
|
||
|
detour::inline_hook((void *) joy_up_on, libutils::try_proc(
|
||
|
h8io_module, "?joy_up_on@@YAHH@Z"));
|
||
|
detour::inline_hook((void *) joy_up_rep, libutils::try_proc(
|
||
|
h8io_module, "?joy_up_rep@@YAHH@Z"));
|
||
|
detour::inline_hook((void *) joy_down, libutils::try_proc(
|
||
|
h8io_module, "?joy_down@@YAHH@Z"));
|
||
|
detour::inline_hook((void *) joy_down_on, libutils::try_proc(
|
||
|
h8io_module, "?joy_down_on@@YAHH@Z"));
|
||
|
detour::inline_hook((void *) joy_down_rep, libutils::try_proc(
|
||
|
h8io_module, "?joy_down_rep@@YAHH@Z"));
|
||
|
detour::inline_hook((void *) joy_start, libutils::try_proc(
|
||
|
h8io_module, "?joy_start@@YAHH@Z"));
|
||
|
detour::inline_hook((void *) joy_start_on, libutils::try_proc(
|
||
|
h8io_module, "?joy_start_on@@YAHH@Z"));
|
||
|
detour::inline_hook((void *) joy_start_rep, libutils::try_proc(
|
||
|
h8io_module, "?joy_start_rep@@YAHH@Z"));
|
||
|
detour::inline_hook((void *) joy_service, libutils::try_proc(
|
||
|
h8io_module, "?joy_service@@YAHXZ"));
|
||
|
detour::inline_hook((void *) joy_service_on, libutils::try_proc(
|
||
|
h8io_module, "?joy_service_on@@YAHXZ"));
|
||
|
detour::inline_hook((void *) joy_test, libutils::try_proc(
|
||
|
h8io_module, "?joy_test@@YAHXZ"));
|
||
|
detour::inline_hook((void *) joy_test_on, libutils::try_proc(
|
||
|
h8io_module, "?joy_test_on@@YAHXZ"));
|
||
|
detour::inline_hook((void *) mfc5_center_iob_get_coin_state, libutils::try_proc(
|
||
|
h8io_module, "?mfc5_iob_clt_get_coin_state@@YAEXZ"));
|
||
|
detour::inline_hook((void *) mfc5_center_iob_get_coin_cntr, libutils::try_proc(
|
||
|
h8io_module, "?mfc5_iob_clt_get_coin_cntr@@YAHW4E_COIN_CH@@@Z"));
|
||
|
detour::inline_hook((void *) mfc5_center_iob_current_coin_counter, libutils::try_proc(
|
||
|
h8io_module, "?mfc5_center_iob_current_coin_counter@@YAHXZ"));
|
||
|
detour::inline_hook((void *) mfc5_center_iob_consume_coin_counter, libutils::try_proc(
|
||
|
h8io_module, "?mfc5_center_iob_consume_coin_counter@@YAXH@Z"));
|
||
|
detour::inline_hook((void *) mfc5_current_coin_counter, libutils::try_proc(
|
||
|
h8io_module, "?mfc5_current_coin_counter@@YAHXZ"));
|
||
|
detour::inline_hook((void *) mfc5_consume_coin_counter, libutils::try_proc(
|
||
|
h8io_module, "?mfc5_consume_coin_counter@@YAXH@Z"));
|
||
|
detour::inline_hook((void *) mfc5_iob_lamp, libutils::try_proc(
|
||
|
h8io_module, "?mfc5_iob_lamp@@YAXE@Z"));
|
||
|
|
||
|
// ic card
|
||
|
detour::inline_hook((void *) mfc5_ic_card_read_init, libutils::try_proc(
|
||
|
h8io_module, "?mfc5_ic_card_read_init@@YAHXZ"));
|
||
|
detour::inline_hook((void *) mfc5_ic_card_read_step, libutils::try_proc(
|
||
|
h8io_module, "?mfc5_ic_card_read_step@@YAHXZ"));
|
||
|
detour::inline_hook((void *) mfc5_ic_card_status, libutils::try_proc(
|
||
|
h8io_module, "?mfc5_ic_card_status@@YAHXZ"));
|
||
|
detour::inline_hook((void *) mfc5_get_ic_card_id_type, libutils::try_proc(
|
||
|
h8io_module, "?mfc5_get_ic_card_id_type@@YAXPAE@Z"));
|
||
|
detour::inline_hook((void *) mfc5_get_ic_card_id, libutils::try_proc(
|
||
|
h8io_module, "?mfc5_get_ic_card_id@@YAXQAE@Z"));
|
||
|
}
|
||
|
|
||
|
void ShogikaiGame::detach() {
|
||
|
Game::detach();
|
||
|
}
|
||
|
}
|