129 lines
3.6 KiB
C++
129 lines
3.6 KiB
C++
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#include "io.h"
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std::vector<Button> &games::sdvx::get_buttons() {
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static std::vector<Button> buttons;
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if (buttons.empty()) {
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buttons = GameAPI::Buttons::getButtons("Sound Voltex");
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GameAPI::Buttons::sortButtons(
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&buttons,
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"Service",
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"Test",
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"Coin Mech",
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"BT-A",
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"BT-B",
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"BT-C",
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"BT-D",
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"FX-L",
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"FX-R",
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"Start",
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"VOL-L Left",
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"VOL-L Right",
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"VOL-R Left",
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"VOL-R Right",
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"Headphone"
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);
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}
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return buttons;
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}
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std::vector<Analog> &games::sdvx::get_analogs() {
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static std::vector<Analog> analogs;
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if (analogs.empty()) {
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analogs = GameAPI::Analogs::getAnalogs("Sound Voltex");
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GameAPI::Analogs::sortAnalogs(
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&analogs,
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"VOL-L",
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"VOL-R"
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);
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}
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return analogs;
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}
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std::vector<Light> &games::sdvx::get_lights() {
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static std::vector<Light> lights;
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if (lights.empty()) {
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lights = GameAPI::Lights::getLights("Sound Voltex");
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GameAPI::Lights::sortLights(
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&lights,
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"BT-A",
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"BT-B",
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"BT-C",
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"BT-D",
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"FX-L",
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"FX-R",
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"Start",
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"Wing Left Up R",
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"Wing Left Up G",
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"Wing Left Up B",
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"Wing Right Up R",
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"Wing Right Up G",
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"Wing Right Up B",
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"Wing Left Low R",
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"Wing Left Low G",
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"Wing Left Low B",
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"Wing Right Low R",
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"Wing Right Low G",
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"Wing Right Low B",
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"Woofer R",
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"Woofer G",
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"Woofer B",
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"Controller R",
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"Controller G",
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"Controller B",
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"Generator R",
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"Generator G",
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"Generator B",
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"Pop",
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"Title Left",
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"Title Right",
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"Volume Sound",
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"Volume Headphone",
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"Volume External",
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"Volume Woofer",
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"IC Card Reader R",
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"IC Card Reader G",
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"IC Card Reader B",
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"Title Avg R",
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"Title Avg G",
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"Title Avg B",
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"Upper Left Speaker Avg R",
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"Upper Left Speaker Avg G",
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"Upper Left Speaker Avg B",
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"Upper Right Speaker Avg R",
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"Upper Right Speaker Avg G",
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"Upper Right Speaker Avg B",
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"Left Wing Avg R",
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"Left Wing Avg G",
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"Left Wing Avg B",
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"Right Wing Avg R",
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"Right Wing Avg G",
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"Right Wing Avg B",
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"Lower Left Speaker Avg R",
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"Lower Left Speaker Avg G",
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"Lower Left Speaker Avg B",
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"Lower Right Speaker Avg R",
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"Lower Right Speaker Avg G",
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"Lower Right Speaker Avg B",
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"Control Panel Avg R",
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"Control Panel Avg G",
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"Control Panel Avg B",
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"Woofer Avg R",
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"Woofer Avg G",
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"Woofer Avg B",
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"V Unit Avg R",
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"V Unit Avg G",
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"V Unit Avg B"
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);
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}
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return lights;
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}
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