spicetools/misc/sciunit.cpp

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2024-08-28 15:10:34 +00:00
#include "sciunit.h"
#include "acio/icca/icca.h"
#include "avs/game.h"
#include "eamuse.h"
#include "games/jb/jb.h"
#include "games/jb/io.h"
#include "rawinput/rawinput.h"
#include "util/detour.h"
#include "util/libutils.h"
#include "util/logging.h"
#include "util/utils.h"
// function definitions
typedef int (__cdecl *cardunit_card_cardnumber_t)(const uint8_t *const, int, char *, int);
static cardunit_card_cardnumber_t cardunit_card_cardnumber = nullptr;
// state
static HINSTANCE SCIUNIT_INSTANCE;
static std::string SCIUNIT_INSTANCE_NAME = "sciunit.dll";
static bool SCIUNIT_INITIALIZED = false;
static bool CARD_IN = false;
static bool CARD_PRESSED = false;
static uint8_t CARD_UID[8];
static int CARD_TYPE = 1;
static char CARD_DISPLAY_ID[17];
static bool CARD_WAS_CONVERTED = false;
static inline void update_card() {
if (eamuse_card_insert_consume(1, 0)) {
if (!CARD_PRESSED) {
CARD_PRESSED = true;
// get and check if valid card
if (!eamuse_get_card(1, 0, CARD_UID)) {
return;
}
CARD_IN = true;
CARD_WAS_CONVERTED = false;
CARD_TYPE = is_card_uid_felica(CARD_UID) ? 2 : 1;
// convert the card UID into the Konami ID if the conversion method was found
if (cardunit_card_cardnumber != nullptr) {
auto ret = cardunit_card_cardnumber(CARD_UID, CARD_TYPE, CARD_DISPLAY_ID, sizeof(CARD_DISPLAY_ID));
CARD_DISPLAY_ID[16] = '\0';
CARD_WAS_CONVERTED = ret == 0;
}
}
} else {
CARD_PRESSED = false;
}
}
static int __cdecl mng_card_check_removed(int /* a1 */) {
return 0;
}
static int __cdecl mng_card_eject_init(int /* a1 */) {
CARD_IN = false;
return 0;
}
static int __cdecl mng_card_get_cardnumber(int a1, uint8_t *out) {
if (CARD_WAS_CONVERTED) {
// copy the display id to the output buffer
memcpy(out, CARD_DISPLAY_ID, 16);
} else {
// fallback to displaying the card UID if the conversion method was not
// found or the conversion to the Konami ID failed
std::string konami_id = bin2hex(CARD_UID, sizeof(CARD_UID));
memcpy(out, konami_id.c_str(), 16);
}
// ensure the output is null-terminated
out[16] = '\0';
return 0;
}
static int __cdecl mng_card_get_cardtype(int /* a1 */) {
return CARD_TYPE;
}
static int __cdecl mng_card_get_stat(int /* a1 */) {
return CARD_IN ? 2 : 1;
}
static int __cdecl mng_card_get_uid(int /* a1 */, uint8_t *uid) {
memcpy(uid, CARD_UID, 8);
return CARD_IN ? 0 : 1;
}
static int __cdecl mng_card_is_detected(int /* a1 */) {
return static_cast<int>(CARD_IN);
}
static int __cdecl mng_card_is_ejected(int /* a1 */) {
return 1;
}
static int __cdecl mng_card_is_inserted(int /* a1 */) {
update_card();
return static_cast<int>(CARD_IN);
}
static bool __cdecl mng_card_is_invalid_unit(int /* a1 */) {
return false;
}
static int __cdecl mng_card_is_read_done(int /* a1 */) {
update_card();
return static_cast<int>(CARD_IN);
}
static int __cdecl mng_card_is_ready(int /* a1 */) {
return 1;
}
static int __cdecl mng_card_is_removed(int /* a1 */) {
return 1;
}
static int __cdecl mng_card_is_valid_card(int /* a1 */) {
return static_cast<int>(CARD_IN);
}
static int __cdecl mng_card_read_init(int /* a1 */) {
return 0;
}
static int __cdecl mng_card_sensor_raw(int /* a1 */) {
update_card();
return CARD_IN ? 48 : 0;
}
static void __cdecl mng_card_sleep(int a1) {
}
static int __cdecl sciunit_finalize() {
return 0;
}
static int __cdecl sciunit_get_errorunit() {
return 0;
}
static int __cdecl sciunit_get_stat() {
return 0;
}
static int __cdecl sciunit_get_version(int a1, int a2) {
return 0;
}
static int __cdecl sciunit_initialize() {
SCIUNIT_INITIALIZED = true;
return 0;
}
static int __cdecl sciunit_is_initialized() {
return SCIUNIT_INITIALIZED ? 1 : 0;
}
static int __cdecl sciunit_is_usable() {
return 1;
}
static int __cdecl sciunit_led_set_color(uint8_t *led_field) {
// Jubeat
if (avs::game::is_model({ "J44", "K44", "L44" })) {
// get lights
auto &lights = games::jb::get_lights();
// control mapping
//
// The list in `Lamp Check` is not in the same order as the LED array passed to this
// function.
static size_t mapping[] = {
games::jb::Lights::PANEL_FRONT_R,
games::jb::Lights::PANEL_FRONT_G,
games::jb::Lights::PANEL_FRONT_B,
games::jb::Lights::PANEL_TOP_R,
games::jb::Lights::PANEL_TOP_G,
games::jb::Lights::PANEL_TOP_B,
games::jb::Lights::PANEL_LEFT_R,
games::jb::Lights::PANEL_LEFT_G,
games::jb::Lights::PANEL_LEFT_B,
games::jb::Lights::PANEL_RIGHT_R,
games::jb::Lights::PANEL_RIGHT_G,
games::jb::Lights::PANEL_RIGHT_B,
games::jb::Lights::PANEL_TITLE_R,
games::jb::Lights::PANEL_TITLE_G,
games::jb::Lights::PANEL_TITLE_B,
games::jb::Lights::PANEL_WOOFER_R,
games::jb::Lights::PANEL_WOOFER_G,
games::jb::Lights::PANEL_WOOFER_B,
};
// write light
for (size_t i = 0; i < std::size(mapping); i++) {
GameAPI::Lights::writeLight(RI_MGR, lights.at(mapping[i]), led_field[i] / 255.f);
}
RI_MGR->devices_flush_output();
}
return 0;
}
static int __cdecl sciunit_reset() {
return 0;
}
static int __cdecl sciunit_update() {
if (SCIUNIT_INITIALIZED)
update_card();
return 0;
}
void sciunit_attach() {
// get instance
SCIUNIT_INSTANCE = libutils::try_module(SCIUNIT_INSTANCE_NAME);
if (!SCIUNIT_INSTANCE) {
log_info("sciunit", "skipping sciunit hooks");
return;
}
log_info("sciunit", "SpiceTools SCIUNIT");
// get functions
if (cardunit_card_cardnumber == nullptr) {
cardunit_card_cardnumber = libutils::try_proc_list<cardunit_card_cardnumber_t>(
SCIUNIT_INSTANCE, {"cardunit_card_cardnumber", "?cardunit_card_cardnumber@@YAHQBEHPADH@Z"});
}
// patch
detour::inline_hook((void *) mng_card_check_removed, libutils::try_proc(
SCIUNIT_INSTANCE, "mng_card_check_removed"));
detour::inline_hook((void *) mng_card_eject_init, libutils::try_proc(
SCIUNIT_INSTANCE, "mng_card_eject_init"));
detour::inline_hook((void *) mng_card_get_cardnumber, libutils::try_proc(
SCIUNIT_INSTANCE, "mng_card_get_cardnumber"));
detour::inline_hook((void *) mng_card_get_cardtype, libutils::try_proc(
SCIUNIT_INSTANCE, "mng_card_get_cardtype"));
detour::inline_hook((void *) mng_card_get_stat, libutils::try_proc(
SCIUNIT_INSTANCE, "mng_card_get_stat"));
detour::inline_hook((void *) mng_card_get_uid, libutils::try_proc(
SCIUNIT_INSTANCE, "mng_card_get_uid"));
detour::inline_hook((void *) mng_card_is_detected, libutils::try_proc(
SCIUNIT_INSTANCE, "mng_card_is_detected"));
detour::inline_hook((void *) mng_card_is_ejected, libutils::try_proc(
SCIUNIT_INSTANCE, "mng_card_is_ejected"));
detour::inline_hook((void *) mng_card_is_inserted, libutils::try_proc(
SCIUNIT_INSTANCE, "mng_card_is_inserted"));
detour::inline_hook((void *) mng_card_is_invalid_unit, libutils::try_proc(
SCIUNIT_INSTANCE, "mng_card_is_invalid_unit"));
detour::inline_hook((void *) mng_card_is_read_done, libutils::try_proc(
SCIUNIT_INSTANCE, "mng_card_is_read_done"));
detour::inline_hook((void *) mng_card_is_ready, libutils::try_proc(
SCIUNIT_INSTANCE, "mng_card_is_ready"));
detour::inline_hook((void *) mng_card_is_removed, libutils::try_proc(
SCIUNIT_INSTANCE, "mng_card_is_removed"));
detour::inline_hook((void *) mng_card_is_valid_card, libutils::try_proc(
SCIUNIT_INSTANCE, "mng_card_is_valid_card"));
detour::inline_hook((void *) mng_card_read_init, libutils::try_proc(
SCIUNIT_INSTANCE, "mng_card_read_init"));
detour::inline_hook((void *) mng_card_sensor_raw, libutils::try_proc(
SCIUNIT_INSTANCE, "mng_card_sensor_raw"));
detour::inline_hook((void *) mng_card_sleep, libutils::try_proc(
SCIUNIT_INSTANCE, "mng_card_sleep"));
detour::inline_hook((void *) sciunit_finalize, libutils::try_proc(
SCIUNIT_INSTANCE, "sciunit_finalize"));
detour::inline_hook((void *) sciunit_get_errorunit, libutils::try_proc(
SCIUNIT_INSTANCE, "sciunit_get_errorunit"));
detour::inline_hook((void *) sciunit_get_stat, libutils::try_proc(
SCIUNIT_INSTANCE, "sciunit_get_stat"));
detour::inline_hook((void *) sciunit_get_version, libutils::try_proc(
SCIUNIT_INSTANCE, "sciunit_get_version"));
detour::inline_hook((void *) sciunit_initialize, libutils::try_proc(
SCIUNIT_INSTANCE, "sciunit_initialize"));
detour::inline_hook((void *) sciunit_is_initialized, libutils::try_proc(
SCIUNIT_INSTANCE, "sciunit_is_initialized"));
detour::inline_hook((void *) sciunit_is_usable, libutils::try_proc(
SCIUNIT_INSTANCE, "sciunit_is_usable"));
detour::inline_hook((void *) sciunit_led_set_color, libutils::try_proc(
SCIUNIT_INSTANCE, "sciunit_led_set_color"));
detour::inline_hook((void *) sciunit_reset, libutils::try_proc(
SCIUNIT_INSTANCE, "sciunit_reset"));
detour::inline_hook((void *) sciunit_update, libutils::try_proc(
SCIUNIT_INSTANCE, "sciunit_update"));
}
void sciunit_detach() {
// TODO
}