spicetools/hooks/networkhook.cpp

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2024-08-28 15:10:34 +00:00
#include <winsock2.h>
#include <windows.h>
#include <iphlpapi.h>
#include <stdlib.h>
#include <string>
#include "avs/core.h"
#include "avs/ea3.h"
#include "avs/game.h"
#include "util/logging.h"
#include "util/detour.h"
#include "util/fileutils.h"
#include "util/libutils.h"
// hooking related stuff
static decltype(GetAdaptersInfo) *GetAdaptersInfo_orig = nullptr;
static decltype(bind) *bind_orig = nullptr;
// settings
std::string NETWORK_ADDRESS = "10.9.0.0";
std::string NETWORK_SUBNET = "255.255.0.0";
static bool GetAdaptersInfo_log = true;
// network structs
static struct in_addr network;
static struct in_addr prefix;
static struct in_addr subnet;
static ULONG WINAPI GetAdaptersInfo_hook(PIP_ADAPTER_INFO pAdapterInfo, PULONG pOutBufLen) {
// call orig
ULONG ret = GetAdaptersInfo_orig(pAdapterInfo, pOutBufLen);
if (ret != ERROR_SUCCESS) {
// workaround for QMA not having enough buffer space
if (pAdapterInfo != nullptr && avs::game::is_model({ "LMA", "MMA" })) {
// allocate the output buffer size
auto pAdapterInfo2 = (PIP_ADAPTER_INFO) malloc(*pOutBufLen);
// call ourself with an appropriate buffer size
ret = GetAdaptersInfo_hook(pAdapterInfo2, pOutBufLen);
if (ret != ERROR_SUCCESS) {
return ret;
}
// copy best interface
memcpy(pAdapterInfo, pAdapterInfo2, sizeof(*pAdapterInfo));
pAdapterInfo->Next = nullptr;
// free our allocated memory
free(pAdapterInfo2);
}
return ret;
}
// set the best network adapter
PIP_ADAPTER_INFO info = pAdapterInfo;
while (info != nullptr) {
// set subnet
struct in_addr info_subnet;
info_subnet.s_addr = inet_addr(info->IpAddressList.IpMask.String);
// set prefix
struct in_addr info_prefix;
info_prefix.s_addr = inet_addr(info->IpAddressList.IpAddress.String) & info_subnet.s_addr;
// check base IP and subnet
bool isCorrectBaseIp = prefix.s_addr == info_prefix.s_addr;
bool isCorrectSubnetMask = subnet.s_addr == info_subnet.s_addr;
// check if requirements are met
if (isCorrectBaseIp && isCorrectSubnetMask) {
// log adapter
if (GetAdaptersInfo_log)
log_info("network", "Using preferred network adapter: {}, {}",
info->AdapterName,
info->Description);
// set adapter information
memcpy(pAdapterInfo, info, sizeof(*info));
pAdapterInfo->Next = nullptr;
// we're done
GetAdaptersInfo_log = false;
return ret;
}
// iterate
info = info->Next;
}
// get IP forward table
PMIB_IPFORWARDTABLE pIpForwardTable = (MIB_IPFORWARDTABLE *) malloc(sizeof(MIB_IPFORWARDTABLE));
DWORD dwSize = 0;
if (GetIpForwardTable(pIpForwardTable, &dwSize, 1) == ERROR_INSUFFICIENT_BUFFER) {
free(pIpForwardTable);
pIpForwardTable = (MIB_IPFORWARDTABLE *) malloc(dwSize);
}
if (GetIpForwardTable(pIpForwardTable, &dwSize, 1) != NO_ERROR || pIpForwardTable->dwNumEntries == 0)
return ret;
// determine best interface
DWORD best = pIpForwardTable->table[0].dwForwardIfIndex;
free(pIpForwardTable);
// find fallback adapter
info = pAdapterInfo;
while (info != nullptr) {
// check if this the adapter we search for
if (info->Index == best) {
// log information
if (GetAdaptersInfo_log)
log_info("network", "Using fallback network adapter: {}, {}",
info->AdapterName,
info->Description);
// set adapter information
memcpy(pAdapterInfo, info, sizeof(*info));
pAdapterInfo->Next = nullptr;
// exit the loop
break;
}
// iterate
info = info->Next;
}
// return original value
GetAdaptersInfo_log = false;
return ret;
}
static int WINAPI bind_hook(SOCKET s, const struct sockaddr *name, int namelen) {
#pragma clang diagnostic push
#pragma ide diagnostic ignored "OCDFAInspection"
// cast to sockaddr_in
struct sockaddr_in *in_name = (struct sockaddr_in *) name;
#pragma clang diagnostic pop
// override bind to allow all hosts
in_name->sin_addr.s_addr = inet_addr("0.0.0.0");
// call original
int ret = bind_orig(s, name, namelen);
if (ret != 0) {
log_warning("network", "bind failed: {}", WSAGetLastError());
}
// return result
return ret;
}
void networkhook_init() {
// announce init
log_info("network", "SpiceTools Network");
// set some same defaults
network.s_addr = inet_addr(NETWORK_ADDRESS.c_str());
subnet.s_addr = inet_addr(NETWORK_SUBNET.c_str());
prefix.s_addr = network.s_addr & subnet.s_addr;
// inet_ntoa(...) reuses the same char array so the results must be copied
char s_network[17]{}, s_subnet[17]{}, s_prefix[17]{};
strncpy(s_network, inet_ntoa(network), 16);
strncpy(s_subnet, inet_ntoa(subnet), 16);
strncpy(s_prefix, inet_ntoa(prefix), 16);
// log preferences
log_info("network", "Network preferences: {}", s_network, s_subnet, s_prefix);
// GetAdaptersInfo hook
auto orig_addr = detour::iat_try(
"GetAdaptersInfo", GetAdaptersInfo_hook, nullptr);
if (!orig_addr) {
log_warning("network", "Could not hook GetAdaptersInfo");
} else if (GetAdaptersInfo_orig == nullptr) {
GetAdaptersInfo_orig = orig_addr;
}
/*
* Bind Hook
*/
bool bind_hook_enabled = true;
// disable hook for DDR A since the bind hook crashes there for some reason
if (fileutils::file_exists(MODULE_PATH / "gamemdx.dll")) {
bind_hook_enabled = false;
}
// hook bind
if (bind_hook_enabled) {
// hook by name
auto new_bind_orig = detour::iat_try("bind", bind_hook, nullptr);
if (bind_orig == nullptr) {
bind_orig = new_bind_orig;
}
// hook ESS by ordinal
HMODULE ess = libutils::try_module("ess.dll");
if (ess) {
auto new_bind_orig2 = detour::iat_try_ordinal("WS2_32.dll", 2, bind_hook, ess);
// try to get some valid pointer
if (bind_orig == nullptr && new_bind_orig2 != nullptr) {
bind_orig = new_bind_orig2;
}
}
}
}