spicetools/games/scotto/io.cpp

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2024-08-28 15:10:34 +00:00
#include "io.h"
std::vector<Button> &games::scotto::get_buttons() {
static std::vector<Button> buttons;
if (buttons.empty()) {
buttons = GameAPI::Buttons::getButtons("Scotto");
GameAPI::Buttons::sortButtons(
&buttons,
"Service",
"Test",
"Coin Mech",
"Start",
"Up",
"Down",
"Cup 1",
"Cup 2",
"First Pad",
"Pad A (Left Bottom)",
"Pad B (Left Middle)",
"Pad C (Left Top)",
"Pad D (Right Top)",
"Pad E (Right Middle)",
"Pad F (Right Bottom)"
);
}
return buttons;
}
std::vector<Light> &games::scotto::get_lights() {
static std::vector<Light> lights;
if (lights.empty()) {
lights = GameAPI::Lights::getLights("Scotto");
GameAPI::Lights::sortLights(
&lights,
"First Pad R",
"First Pad G",
"First Pad B",
"Pad A R",
"Pad A G",
"Pad A B",
"Pad B R",
"Pad B G",
"Pad B B",
"Pad C R",
"Pad C G",
"Pad C B",
"Pad D R",
"Pad D G",
"Pad D B",
"Pad E R",
"Pad E G",
"Pad E B",
"Pad F R",
"Pad F G",
"Pad F B",
"Cup R",
"Cup G",
"Cup B",
"Button"
);
}
return lights;
}