spicetools/games/onpara/io.cpp

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2024-08-28 15:10:34 +00:00
#include "io.h"
std::vector<Button> &games::onpara::get_buttons() {
static std::vector<Button> buttons;
if (buttons.empty()) {
buttons = GameAPI::Buttons::getButtons("Ongaku Paradise");
GameAPI::Buttons::sortButtons(
&buttons,
"Service",
"Test",
"Start",
"Headphone"
);
}
return buttons;
}