spicetools/overlay/windows/kfcontrol.h

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2024-08-28 15:10:34 +00:00
#pragma once
#include "overlay/window.h"
#include <thread>
#include <mutex>
#include <memory>
#include <filesystem>
namespace overlay::windows {
enum class HueFunc : int {
Sine, Cosine, Absolute, Linear,
Count
};
class KFControl : public Window {
public:
KFControl(SpiceOverlay *overlay);
~KFControl() override;
void config_save();
void config_load();
ImVec4 hsv_transform(ImVec4 col,
float hue = 0.f, float sat = 1.f, float val = 1.f);
ImVec4 hue_shift(ImVec4 col, float amp, float per, uint64_t ms);
void build_content() override;
private:
std::filesystem::path config_path;
int config_profile = 0;
std::unique_ptr<std::thread> worker;
bool worker_running = false;
void worker_start();
void worker_func();
std::mutex worker_m;
void worker_button_check(bool state_new, bool *state_old, int scan,
int profile_switch = -1);
void worker_button_set(int scan, bool state);
void worker_mouse_click(bool state);
void worker_mouse_move(int dx, int dy);
int poll_delay = 1;
float vol_deadzone = 0.003f;
uint64_t vol_timeout = 32;
bool vol_mouse = false;
float vol_mouse_sensitivity = 512;
bool start_click = false;
bool kp_profiles = false;
float vol_sound = 0.f;
float vol_headphone = 0.f;
float vol_external = 0.f;
float vol_woofer = 0.f;
bool vol_mute = false;
char icca_file[512] = "";
uint64_t icca_timeout = 4000;
uint64_t coin_timeout = 250;
ImVec4 light_wing_left_up {};
ImVec4 light_wing_left_low {};
ImVec4 light_wing_right_up {};
ImVec4 light_wing_right_low {};
ImVec4 light_woofer {};
ImVec4 light_controller {};
ImVec4 light_generator {};
bool light_buttons = true;
bool light_hue_preview = false;
bool light_hue_disable = false;
HueFunc light_hue_func = HueFunc::Sine;
float light_wing_left_up_hue_amp = 0.f;
float light_wing_left_up_hue_per = 1.f;
float light_wing_left_low_hue_amp = 0.f;
float light_wing_left_low_hue_per = 1.f;
float light_wing_right_up_hue_amp = 0.f;
float light_wing_right_up_hue_per = 1.f;
float light_wing_right_low_hue_amp = 0.f;
float light_wing_right_low_hue_per = 1.f;
float light_woofer_hue_amp = 0.f;
float light_woofer_hue_per = 1.f;
float light_controller_hue_amp = 0.f;
float light_controller_hue_per = 1.f;
float light_generator_hue_amp = 0.f;
float light_generator_hue_per = 1.f;
/*
* Keyboard Scancodes
* Check: http://kbdlayout.info/kbdus/overview+scancodes
*/
int scan_service = 3;
int scan_test = 4;
int scan_coin_mech = 5;
int scan_bt_a = 32;
int scan_bt_b = 33;
int scan_bt_c = 36;
int scan_bt_d = 37;
int scan_fx_l = 46;
int scan_fx_r = 50;
int scan_start = 2;
int scan_headphone = 0;
int scan_vol_l_left = 17;
int scan_vol_l_right = 18;
int scan_vol_r_left = 24;
int scan_vol_r_right = 25;
int scan_icca = 6;
int scan_coin = 7;
int scan_kp_0 = 0;
int scan_kp_1 = 0;
int scan_kp_2 = 0;
int scan_kp_3 = 0;
int scan_kp_4 = 0;
int scan_kp_5 = 0;
int scan_kp_6 = 0;
int scan_kp_7 = 0;
int scan_kp_8 = 0;
int scan_kp_9 = 0;
int scan_kp_00 = 0;
int scan_kp_decimal = 0;
};
}