spicetools/games/museca/io.h

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2024-08-28 15:10:34 +00:00
#pragma once
#include <vector>
#include "cfg/api.h"
namespace games::museca {
// all buttons in correct order
namespace Buttons {
enum {
Service,
Test,
Start,
Disk1Minus,
Disk1Plus,
Disk1Press,
Disk2Minus,
Disk2Plus,
Disk2Press,
Disk3Minus,
Disk3Plus,
Disk3Press,
Disk4Minus,
Disk4Plus,
Disk4Press,
Disk5Minus,
Disk5Plus,
Disk5Press,
FootPedal,
AnalogSlowdown
};
}
// all analogs in correct order
namespace Analogs {
enum {
Disk1,
Disk2,
Disk3,
Disk4,
Disk5
};
}
// all lights in correct order
namespace Lights {
enum {
TitleR,
TitleG,
TitleB,
SideR,
SideG,
SideB,
Spinner1R,
Spinner1G,
Spinner1B,
Spinner2R,
Spinner2G,
Spinner2B,
Spinner3R,
Spinner3G,
Spinner3B,
Spinner4R,
Spinner4G,
Spinner4B,
Spinner5R,
Spinner5G,
Spinner5B,
UnderLED1R,
UnderLED1G,
UnderLED1B,
UnderLED2R,
UnderLED2G,
UnderLED2B,
UnderLED3R,
UnderLED3G,
UnderLED3B
};
}
// getters
std::vector<Button> &get_buttons();
std::vector<Analog> &get_analogs();
std::vector<Light> &get_lights();
}