spicetools/games/bc/io.cpp

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2024-08-28 15:10:34 +00:00
#include "io.h"
std::vector<Button> &games::bc::get_buttons() {
static std::vector<Button> buttons;
if (buttons.empty()) {
buttons = GameAPI::Buttons::getButtons("Busou Shinki: Armored Princess Battle Conductor");
GameAPI::Buttons::sortButtons(
&buttons,
"Service",
"Test",
"Up",
"Down",
"Left",
"Right",
"Joystick Button",
"Trigger 1",
"Trigger 2",
"Button 1",
"Button 2",
"Button 3",
"Button 4"
);
}
return buttons;
}
std::vector<Analog> &games::bc::get_analogs() {
static std::vector<Analog> analogs;
if (analogs.empty()) {
analogs = GameAPI::Analogs::getAnalogs("Busou Shinki: Armored Princess Battle Conductor");
GameAPI::Analogs::sortAnalogs(
&analogs,
"Stick X",
"Stick Y"
);
}
return analogs;
}