.gitignore | ||
array_format_to_hex.py | ||
ep_bm2dxnix | ||
ep_protonnix | ||
proton.patch | ||
README.md | ||
s3p_to_2dx | ||
win8prefix_protonfix.py | ||
wine_stacktrace_to_static.py |
bm2dnix Helper Scripts
This repo may seem erratic with no documentation whatsoever. This is a collection of python & shell scripts to assist with the following:
- Wineprefix setup
- Proton patches/setup
- Automated configuration & launching for various titles (for running titles with varying requirements)
- Converting Wine stack traces for debugging
- Wrappers for special Wineprefix environments (no longer maintained)
s3p_to_2dx
This script is currently in its proof of concept stage. Please examine it before trying to run it, I reccommend copying your sound data elsewhere and running the script in there.
Helper script to convert .s3p .wma containers to .2dx .wav containers. Needed for songs in 25+ to play properly without disable-fx patches applied. This script can be run on game updates/deltas, or directly in the games sound directory.
Dependencies:
- bash
- ffmpeg
- ifstools
- 2dxTools
- s3p_extract (Thank you mon/xyen!)
Usage:
- This script assumes external dependencies are registered to $PATH by default
- Binary directories must be specified in command-line arguments otherwise
./s3p_to_2dx -s </path/to/sound/dir> -e </path/to/s3p_extract> -b </path/to/2dxBuild> -i </path/to/ifstools> -f </path/to/ffmpeg>
bm2dnix
This tool supports launching IIDX by chainloading bm2dnix -> ep_protonnix -> proton/proton-ge -> spicetools. This script expects things to be located in Steam directories
Usage:
- See the help command for examples and usage
bm2dnix --help
etc
You don't have to use anything from this repo to get games running as these are just there to make process feel more seamless.