scripts/bm2dxnix

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#!/bin/bash
# Dump directory expects dir structure like this Beatmania IIDX 26/contents;Beatmania IIDX 26/devel;
## Constant ##
_C_scriptDir="$(dirname -- "$(realpath -- "$0")")"
_C_scriptName="$(basename -- "$(realpath -- "$0")")"
# These constants are config overridable, but it is not recommended to do so (ex. hooks may not work)
_C_dll_override="bm2dx.dll"
_C_lightning_model="--iidxtdj"
_C_rtname="proton-ge-8.16"
_C_pfxname="u573_bm2dx_w8"
# Audio native ASIO -iidxsounddevice is 27+ only
_C_audio_asio1=(-iidxasio ASIO4ALL -iidxsounddevice asio)
_C_audio_asio2=(-iidxasio FlexASIO -iidxsounddevice asio)
_C_audio_asio3=(-iidxasio WineASIO -iidxsounddevice asio)
# Audio native(dsound,24-)/wasapi(25+)
_C_audio_native=(-audiohookdisable)
_C_audio_wasapi=(-iidxsounddevice wasapi)
# Audio spice dummy routing (25+ only, uses wasapi exclusive internally, which gets routed to specific audiobackend)
_C_audio_dummy_asio=(-iidxsounddevice wasapi -audiodummy -audiobackend asio -asiodriverid 0)
_C_audio_dummy_waveout=(-iidxsounddevice wasapi -audiodummy -audiobackend waveout)
_C_audio_dummy_none=(-iidxsounddevice wasapi -audiodummy -audiobackend none)
_C_audio_dummy_pipewire=(-iidxsounddevice wasapi -audiodummy -audiobackend pipewire)
# Network spice builtin endpoint
_C_net_dummy_maint=(-eamaint 1 -ea)
_C_net_dummy_local=(-ea)
## Core ##
_G_root="$_C_scriptDir/../.steam/root"
_G_ep=("$_C_scriptDir/ep_protonnix")
_G_exec=""
_G_args=()
_G_style=""
_G_dumps=""
_G_debug=0
## Game config ##
_G_video="stable"
_G_display=0
_G_refresh_rate=0
_G_fsr=-1
_G_url=""
_G_pcbid=""
_G_hooks=()
_G_devel=()
print_help() {
cat <<EOF
ep_nix:ver:bm2dx
Usage: ${_C_scriptName} [EXiV] [opt-args]
Available arguments:
EXiV style (numeric, required)
--cfg launch config tool (spicecfg)
--dbg launch debug environment (--dbg2 if no value provided, available steps through OR blitting 1: spice, 2: x64dbg, 4: wine, 8: style reserved flag)
--root steam library root directory location override (this is where prefixes/runtimes are saved)
--dumps game dumps root directory location override (assuming steam library if not provided)
--exec run anything inside prefix (allows for running any application aside, you may provide arguments after --)
-- arguments past this are passed to executable instead of defaults (read spice etc.)
-h
--help show help
Examples:
${_C_scriptName} 26 --root /mnt/steamhdd --cfg (launches /mnt/steamhdd/steamapps/common/Beatmania IIDX 26/contents/spicecfg.exe)
${_C_scriptName} 26 (launches $_G_root/steamapps/common/Beatmania IIDX 26/contents/spice64.exe)
${_C_scriptName} 26 --exec /tmp/server.exe -- -p 1108 (runs /tmp/server.exe -p 1108 in IIDX26's environment)
${_C_scriptName} 26 --dbg\$((4 | 1)) (launches second example with only additional wine and spice debug steps)
EOF
}
abort() {
echo "[EXIT] Aborting due to failure at ${FUNCNAME[1]}($1)"
exit 1
}
arg_parse() {
while [ ! -z ${1+x} ]; do
case "$1" in
--help | -h)
shift
print_help
exit 0
;;
--exec)
shift
_G_exec="$1"
shift
;;
--cfg)
: ${_G_exec:="spicecfg.exe"}
shift
;;
--dbg*)
_G_debug="${1:5}"
[ -n "$_G_debug" ] || _G_debug=2
shift
;;
--root)
shift
: ${_G_root:="${1%/}"}
shift
;;
--dumps)
shift
: ${_G_dumps:="${1%/}"}
shift
;;
--)
shift
_G_args+=("${@}")
;;
"")
shift
;;
*)
[ -z "${1##*[!0-9]*}" ] || _G_style="$1"
[ -n "$_G_style" ] || {
echo "Unknown option: $1"
exit 2
}
shift
;;
esac
done
}
cfg_parse() {
# Optional config
cfgjson="$(jq -c "." "$_G_dumps/Beatmania IIDX ${_G_style}/contents/prop/linux.json" 2>/dev/null || echo {})"
# Video
_G_video="$(jq -cr ".video.profile // \"$_G_video\"" <<<"$cfgjson")"
_G_display="$(jq -cr ".video.display // \"$_G_display\"" <<<"$cfgjson")"
_G_refresh_rate="$(jq -cr ".video.refresh_rate // \"$_G_refresh_rate\"" <<<"$cfgjson")"
_G_fsr="$(jq -cr ".video.fsr // \"$_G_fsr\"" <<<"$cfgjson")"
# Network
_G_url="$(jq -cr ".network.url // \"$_G_url\"" <<<"$cfgjson")"
_G_pcbid="$(jq -cr ".network.pcbid // \"$_G_pcbid\"" <<<"$cfgjson")"
# Extra
while read -r entry; do _G_hooks+=("$entry"); done < <(jq -cr '.extra.hooks // [] | .[]' <<<"$cfgjson")
while read -r entry; do _G_devel+=("$entry"); done < <(jq -cr '.extra.devel // [] | .[]' <<<"$cfgjson")
[ "$(jq -cr ".extra.lightning_support" <<<"$cfgjson")" == "false" ] && _C_lightning_model=""
_C_game_module="$(jq -cr ".extra.dll_override // \"$_C_game_module\"" <<<"$cfgjson")"
_C_rtname="$(jq -cr ".extra.rt_override // \"$_C_rtname\"" <<<"$cfgjson")"
_C_pfxname="$(jq -cr ".extra.pfx_override // \"$_C_pfxname\"" <<<"$cfgjson")"
}
monitor_by_id() {
if [ ! $(command -v ./monitor_by_id) ]; then
gcc "$_C_scriptDir/monitor_by_id.c" -o "$_C_scriptDir/monitor_by_id" -lX11 -lXrandr || return
fi
"$_C_scriptDir/monitor_by_id" $1
}
args_iidx22() {
# dummy audio unsupported, fullscreen working fine
_G_args+=("${_C_audio_native[@]}")
[ "$_G_video" != "stable" ] || _G_args+=(-graphics-force-single-adapter)
[ "$_G_url" != "dummy" ] || _G_args+=("${_C_net_dummy_local[@]}")
}
args_iidx25() {
# pipewire supported, fullscreen breaks on window unfocus
_G_args+=("${_C_audio_dummy_pipewire[@]}")
[ "$_G_video" != "stable" ] || _G_args+=(-w)
[ "$_G_url" != "dummy" ] || _G_args+=("${_C_net_dummy_local[@]}")
}
args_iidx26() {
# pipewire supported, fullscreen breaks on window unfocus
_G_args+=("${_C_audio_dummy_pipewire[@]}")
[ "$_G_video" != "stable" ] || _G_args+=(-w)
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[ "$_G_url" != "dummy" ] || _G_args+=("${_C_net_dummy_maint[@]}")
}
args_iidx27() {
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# pipewire supported, fullscreen working subscreen
_G_args+=("${_C_audio_dummy_pipewire[@]}" "${_C_lightning_model[@]}" -nolegacy -touchemuforce)
[ "$_G_video" != "stable" ] || _G_args+=(-graphics-force-single-adapter)
[ "$_G_url" != "dummy" ] || _G_args+=("${_C_net_dummy_maint[@]}")
}
args_iidx28() {
if ((_G_debug & 8)); then
# Workaround for audio initializing for ALSA driver (not recommended)
#export PULSE_LATENCY_MSEC=10
export PIPEWIRE_LATENCY=411/44100
export FIX_RATE=44100
export FIX_CHANNELS="[ FL FR ]"
export FIX_FORMAT="S16LE"
rate=$(pw-metadata -n settings 0 clock.rate)
rate="${rate#*value:\'}"
rate="${rate%%\'*}"
pw-metadata -n settings 0 clock.force-rate 44100
#pw-metadata -n settings 0 clock.force-quantum 441
nohup bash -c "sleep 30; pw-metadata -n settings 0 clock.force-rate $rate; sleep 1; pw-metadata -n settings 0 clock.force-rate --delete;" >/dev/null 2>&1 &
# Results in desync prone audio with alsa, static with pulse
_G_args+=("${_C_audio_wasapi[@]}" "${_C_audio_native[@]}" "${_C_lightning_model[@]}")
else
# pipewire supported, fullscreen working subscreen
_G_args+=("${_C_audio_dummy_pipewire[@]}" "${_C_lightning_model[@]}" -nolegacy -touchemuforce)
[ "$_G_video" != "stable" ] || _G_args+=(-graphics-force-single-adapter)
[ "$_G_url" != "dummy" ] || _G_args+=("${_C_net_dummy_maint[@]}")
fi
}
args_iidx29() {
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# pipewire supported, fullscreen working subscreen
_G_args+=("${_C_audio_dummy_pipewire[@]}" "${_C_lightning_model[@]}" -nolegacy -touchemuforce)
[ "$_G_video" != "stable" ] || _G_args+=(-graphics-force-single-adapter)
[ "$_G_url" != "dummy" ] || _G_args+=("${_C_net_dummy_maint[@]}")
}
args_iidx30() {
# pipewire supported, fullscreen partially? working subscreen
_G_args+=("${_C_audio_dummy_pipewire[@]}" "${_C_lightning_model[@]}" -nolegacy -touchemuforce)
[ "$_G_video" != "stable" ] || _G_args+=(-graphics-force-single-adapter)
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[ "$_G_url" != "dummy" ] || _G_args+=("${_C_net_dummy_maint[@]}")
}
args_iidx31() {
# pipewire supported, only tested in LDJ, TDJ still being tested
_G_args+=("${_C_audio_dummy_pipewire[@]}" "${_C_lightning_model[@]}" -nolegacy -touchemuforce)
[ "$_G_video" != "stable" ] || _G_args+=(-graphics-force-single-adapter)
[ "$_G_url" != "dummy" ] || _G_args+=("${_C_net_dummy_maint[@]}")
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}
gen_args() {
# Skip for override (--) mode
[ "${#_G_args[@]}" -eq 0 ] || {
_G_ep+=(--args "${_G_args[*]}")
return 0
}
# Basic
_G_args+=(-io -iidx -modules modules "$_C_dll_override")
# Style
if [[ $(type -t "args_iidx${_G_style}") == function ]]; then
"args_iidx${_G_style}"
else
_G_args+=("${_C_net_dummy[@]}" "${_C_audio_native[@]}")
fi
# Video
_G_args+=(-monitor $_G_display)
[ "$_G_refresh_rate" -gt 0 ] && _G_args+=(-graphics-force-refresh $_G_refresh_rate)
if [ "$_G_video" = "force_window" ]; then
_G_args+=(-w)
elif [ "$_G_video" = "force_fullscreen" ]; then
_G_args+=(-graphics-force-single-adapter)
fi
# Network
[ -n "$_G_url" ] && [ "$_G_url" != "dummy" ] && _G_args+=(-url "$_G_url")
[ -n "$_G_pcbid" ] && _G_args+=(-p "$_G_pcbid")
# Hooks
for hook in "${_G_hooks[@]}"; do _G_args+=(-k "$hook"); done
# Devel
((_G_debug & 1)) && _G_args+=(${_G_devel[@]})
if ((_G_debug & 2)); then
# _REV: could write line directly into db/*.cmdline instead
echo "[INFO] x64dbg session argument recommendation: '${_G_args[*]} -w'"
else
_G_ep+=(--args "${_G_args[*]}")
fi
}
gen_base() {
# Core setup
styledir="$_G_dumps/Beatmania IIDX ${_G_style}"
patchid="0005731108"
if [ "$_G_style" -lt "25" ]; then
arch=32
else
arch=64
fi
# Proton setup
[ -n "$LD_LIBRARY_PATH" ] && LD_LIBRARY_PATH="${LD_LIBRARY_PATH}:"
[ -n "$WINEDLLPATH" ] && LD_LIBRARY_PATH="${WINEDLLPATH}:"
LD_LIBRARY_PATH="${LD_LIBRARY_PATH}${styledir}/contents/modules"
WINEDLLPATH="${WINEDLLPATH}${styledir}/contents/modules"
export WINEDLLPATH
export LD_LIBRARY_PATH
if ((_G_debug & 4)); then
: ${PROTON_LOG_DIR:="$styledir/contents"}
: ${PROTON_LOG:=1}
: ${WINEDEBUG:="+loaddll,+module"}
export WINEDEBUG
export PROTON_LOG
export PROTON_LOG_DIR
echo "[INFO] Proton log file: '$PROTON_LOG_DIR/steam-${patchid}.log'"
fi
export PROTON_STYLE_PATCH="$PROTON_STYLE_PATCH:$_G_style"
# Video fixes (AMD FSR, NVidia VSync)
WINE_FULLSCREEN_FSR=0
[ -z ${__GL_SYNC_DISPLAY_DEVICE+x} ] && __GL_SYNC_DISPLAY_DEVICE="$(monitor_by_id $_G_display)"
if [ "$_G_fsr" -ge 0 ]; then
WINE_FULLSCREEN_FSR=1
export WINE_FULLSCREEN_FSR_STRENGTH=$_G_fsr
if [ "$_G_style" -ge "30" ]; then
export WINE_FULLSCREEN_FSR_CUSTOM_MODE=1920x1080
elif [ "$_G_style" -ge "20" ]; then
export WINE_FULLSCREEN_FSR_CUSTOM_MODE=1280x720
else
export WINE_FULLSCREEN_FSR_CUSTOM_MODE=640x480
fi
fi
export WINE_FULLSCREEN_FSR
export __GL_SYNC_DISPLAY_DEVICE
# Debug/normal environment generation
if ((_G_debug & 2)); then
styledir="$styledir/devel/debug/x64dbg/x${arch}"
[ -n "$_G_exec" ] || _G_exec="x${arch}dbg.exe"
else
styledir="$styledir/contents"
[ -n "$_G_exec" ] || if [ "$arch" -eq "32" ]; then _G_exec="spice.exe"; else _G_exec="spice${arch}.exe"; fi
fi
# Apply environment
cd "$styledir" || abort "INVALID PATH"
_G_ep+=(--exec "$_G_exec" --uniqueid "$patchid" --prefix "$_G_root/steamapps/compatdata/$_C_pfxname" --steam-dir "$_G_root") # Remove application of steam runtime
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}
sanity_check() {
# IIDX
[ -n "$_G_style" ] || abort "INVALID STYLE"
[ -n "$_G_dumps" ] || _G_dumps="$_G_root/steamapps/common"
[ -d "$_G_dumps" ] || abort "INVALID PATH"
# Proton
[ -d "$_G_root/steamapps/common" ] || abort "INVALID PATH"
[ -d "$_G_root/steamapps/compatdata" ] || abort "INVALID PATH"
# Manual features warnings
[ -z ${__GL_SYNC_DISPLAY_DEVICE+x} ] || echo "[WARN] User envar override detected, if game runs at wrong framerates, try unsetting __GL_SYNC_DISPLAY_DEVICE"
# Test only
echo "_G_display: $_G_display"
echo "_G_refresh_rate: $_G_refresh_rate"
echo "_G_fsr: $_G_fsr"
echo "_G_url: $_G_url"
echo "_G_pcbid: $_G_pcbid"
echo "_G_hooks[${#_G_hooks[@]}]: ${_G_hooks[*]}"
echo "_G_devel[${#_G_devel[@]}]: ${_G_devel[*]}"
}
# Set-up environment
arg_parse "${@}"
cfg_parse "${@}"
sanity_check
# command generation
gen_base
gen_args
#abort "__GL_SYNC_DISPLAY_DEVICE=$__GL_SYNC_DISPLAY_DEVICE ${_G_ep[*]}"
exec "${_G_ep[@]}"