function enter(pi) { if (pi.isQuestStarted(1041)) { pi.playPortalSound(); pi.warp(1010100, 4); } else if (pi.isQuestStarted(1042)) { pi.playPortalSound(); pi.warp(1010200, 4); } else if (pi.isQuestStarted(1043)) { pi.playPortalSound(); pi.warp(1010300, 4); } else if (pi.isQuestStarted(1044)) { pi.playPortalSound(); pi.warp(1010400, 4); } else { pi.message("Only the adventurers that have been trained by Mai may enter."); return false; } return true; }