var status; function start() { status = -1; action(1, 0, 0); } function action(mode, type, selection) { if (mode == -1 || (mode == 0 && status == 0)) { cm.dispose(); return; } else if (mode == 0) { status--; } else { status++; } if (status == 0) { cm.sendNext("What the... you don't belong here!"); } else if (status == 1) { var puppet = cm.getEventManager("Puppeteer"); puppet.setProperty("player", cm.getPlayer().getName()); puppet.startInstance(cm.getPlayer()); cm.dispose(); } }