var status = -1; function end(mode, type, selection) { status++; if (mode != 1) { qm.dispose(); } else { if (status == 0) { qm.sendOk("Great! You managed to get the herb I need. As a #btoken of gratitude#k, take this item to help on your journey."); } else if (status == 1) { const InventoryType = Java.type('client.inventory.InventoryType'); if (qm.getPlayer().getInventory(InventoryType.USE).getNumFreeSlot() >= 2) { if (qm.haveItem(4000294, 1000)) { qm.gainItem(4000294, -1000); qm.gainItem(2040501, 1); qm.gainItem(2000005, 50); qm.gainExp(54000); qm.forceCompleteQuest(); } else if (qm.haveItem(4000294, 600)) { qm.gainItem(4000294, -600); qm.gainItem(2020013, 50); qm.gainExp(54000); qm.forceCompleteQuest(); } else if (qm.haveItem(4000294, 500)) { qm.gainItem(4000294, -500); qm.gainExp(54000); qm.forceCompleteQuest(); } else if (qm.haveItem(4000294, 100)) { qm.gainItem(4000294, -100); qm.gainExp(45000); qm.forceCompleteQuest(); } else if (qm.haveItem(4000294, 50)) { qm.gainItem(4000294, -50); qm.gainItem(2020007, 50); qm.gainExp(10000); qm.forceCompleteQuest(); } else if (qm.haveItem(4000294, 1)) { qm.gainItem(4000294, -1); qm.gainItem(2000000, 1); qm.gainExp(10); qm.forceCompleteQuest(); } qm.dispose(); } else { qm.sendOk("Could you make #b2 slots available#k on your USE inventory before receiving your reward?"); } } else if (status == 2) { qm.dispose(); } } }