var KC_bfd; var Plane_to_CBD; var CBD_docked; var CBD_bfd; var Plane_to_KC; var KC_docked; //Time Setting is in millisecond var closeTime = 4 * 60 * 1000; //The time to close the gate var beginTime = 5 * 60 * 1000; //The time to begin the ride var rideTime = 1 * 60 * 1000; //The time that require move to destination function init() { closeTime = em.getTransportationTime(closeTime); beginTime = em.getTransportationTime(beginTime); rideTime = em.getTransportationTime(rideTime); KC_bfd = em.getChannelServer().getMapFactory().getMap(540010100); CBD_bfd = em.getChannelServer().getMapFactory().getMap(540010001); Plane_to_CBD = em.getChannelServer().getMapFactory().getMap(540010101); Plane_to_KC = em.getChannelServer().getMapFactory().getMap(540010002); CBD_docked = em.getChannelServer().getMapFactory().getMap(540010000); KC_docked = em.getChannelServer().getMapFactory().getMap(103000000); scheduleNew(); } function scheduleNew() { em.setProperty("docked", "true"); em.setProperty("entry", "true"); em.schedule("stopEntry", closeTime); em.schedule("takeoff", beginTime); } function stopEntry() { em.setProperty("entry", "false"); } function takeoff() { em.setProperty("docked", "false"); KC_bfd.warpEveryone(Plane_to_CBD.getId()); CBD_bfd.warpEveryone(Plane_to_KC.getId()); em.schedule("arrived", rideTime); //The time that require move to destination } function arrived() { Plane_to_CBD.warpEveryone(CBD_docked.getId(), 0); Plane_to_KC.warpEveryone(KC_docked.getId(), 7); scheduleNew(); } function cancelSchedule() {} // ---------- FILLER FUNCTIONS ---------- function dispose() {} function setup(eim, leaderid) {} function monsterValue(eim, mobid) {return 0;} function disbandParty(eim, player) {} function playerDisconnected(eim, player) {} function playerEntry(eim, player) {} function monsterKilled(mob, eim) {} function scheduledTimeout(eim) {} function afterSetup(eim) {} function changedLeader(eim, leader) {} function playerExit(eim, player) {} function leftParty(eim, player) {} function clearPQ(eim) {} function allMonstersDead(eim) {} function playerUnregistered(eim, player) {}