function start(ms) { var player = ms.getPlayer(); var map = player.getMap(); const LifeFactory = Java.type('server.life.LifeFactory'); const Point = Java.type('java.awt.Point'); if (player.isCygnus()) { if (ms.isQuestStarted(20730) && ms.getQuestProgressInt(20730, 9300285) == 0) { map.spawnMonsterOnGroundBelow(LifeFactory.getMonster(9300285), new Point(680, 258)); } } else { if (ms.isQuestStarted(21731) && ms.getQuestProgressInt(21731, 9300344) == 0) { map.spawnMonsterOnGroundBelow(LifeFactory.getMonster(9300344), new Point(680, 258)); } } }