var status = 0; var summon; var nthtext = "bonus"; function start() { status = -1; action(1, 0, 0); } function action(mode, type, selection) { if (mode == -1) { cm.dispose(); }//ExitChat else if (mode == 0) { cm.dispose(); }//No else { //Regular Talk if (mode == 1) { status++; } else { status--; } if (status == 0) { cm.sendYesNo("Would you like to leave?"); } else if (status == 1) { var mapid = cm.getMapId(), exitid = mapid; if (mapid == 108010101) { exitid = 105040305; } else if (mapid == 108010201) { exitid = 100040106; } else if (mapid == 108010301) { exitid = 105070001; } else if (mapid == 108010401) { exitid = 107000402; } else if (mapid == 108010501) { exitid = 105070200; } if (mapid != exitid) { cm.getPlayer().changeMap(exitid); } cm.dispose(); } } }