/* This file is part of the OdinMS Maple Story Server Copyright (C) 2008 Patrick Huy Matthias Butz Jan Christian Meyer This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation version 3 as published by the Free Software Foundation. You may not use, modify or distribute this program under any other version of the GNU Affero General Public License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . */ package net.server.channel.handlers; import client.Character; import client.Client; import net.AbstractPacketHandler; import net.packet.InPacket; import scripting.quest.QuestScriptManager; import server.life.NPC; import server.quest.Quest; import java.awt.*; /** * @author Matze */ public final class QuestActionHandler extends AbstractPacketHandler { // isNpcNearby thanks to GabrielSin private static boolean isNpcNearby(InPacket p, Character player, Quest quest, int npcId) { Point playerP; Point pos = player.getPosition(); if (p.available() >= 4) { playerP = new Point(p.readShort(), p.readShort()); if (playerP.distance(pos) > 1000) { // thanks Darter (YungMoozi) for reporting unchecked player position playerP = pos; } } else { playerP = pos; } if (!quest.isAutoStart() && !quest.isAutoComplete()) { NPC npc = player.getMap().getNPCById(npcId); if (npc == null) { return false; } Point npcP = npc.getPosition(); if (Math.abs(npcP.getX() - playerP.getX()) > 1200 || Math.abs(npcP.getY() - playerP.getY()) > 800) { player.dropMessage(5, "Approach the NPC to fulfill this quest operation."); return false; } } return true; } @Override public final void handlePacket(InPacket p, Client c) { byte action = p.readByte(); short questid = p.readShort(); Character player = c.getPlayer(); Quest quest = Quest.getInstance(questid); switch (action) { case 0: // Restore lost item, Credits Darter ( Rajan ) p.readInt(); int itemid = p.readInt(); quest.restoreLostItem(player, itemid); break; case 1: { // Start Quest int npc = p.readInt(); if (!isNpcNearby(p, player, quest, npc)) { return; } if (quest.canStart(player, npc)) { quest.start(player, npc); } break; } case 2: { // Complete Quest int npc = p.readInt(); if (!isNpcNearby(p, player, quest, npc)) { return; } if (quest.canComplete(player, npc)) { if (p.available() >= 2) { int selection = p.readShort(); quest.complete(player, npc, selection); } else { quest.complete(player, npc); } } break; } case 3: // forfeit quest quest.forfeit(player); break; case 4: { // scripted start quest int npc = p.readInt(); if (!isNpcNearby(p, player, quest, npc)) { return; } if (quest.canStart(player, npc)) { QuestScriptManager.getInstance().start(c, questid, npc); } break; } case 5: { // scripted end quests int npc = p.readInt(); if (!isNpcNearby(p, player, quest, npc)) { return; } if (quest.canComplete(player, npc)) { QuestScriptManager.getInstance().end(c, questid, npc); } break; } } } }