/* This file is part of the OdinMS Maple Story Server Copyright (C) 2008 Patrick Huy Matthias Butz Jan Christian Meyer This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation version 3 as published by the Free Software Foundation. You may not use, modify or distribute this program under any other version of the GNU Affero General Public License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . */ package net.server.channel.handlers; import client.Character; import client.Client; import client.inventory.Inventory; import client.inventory.InventoryType; import client.inventory.manipulator.InventoryManipulator; import net.AbstractPacketHandler; import net.packet.InPacket; import org.slf4j.Logger; import org.slf4j.LoggerFactory; import server.ItemInformationProvider; import server.life.LifeFactory; import server.life.Monster; import server.maps.MapObject; import server.maps.MapObjectType; import server.quest.Quest; import tools.PacketCreator; import tools.Randomizer; import java.util.Arrays; import java.util.List; public final class AdminCommandHandler extends AbstractPacketHandler { private static final Logger log = LoggerFactory.getLogger(AdminCommandHandler.class); @Override public void handlePacket(InPacket p, Client c) { if (!c.getPlayer().isGM()) { return; } byte mode = p.readByte(); String victim; Character target; switch (mode) { case 0x00: // Level1~Level8 & Package1~Package2 int[][] toSpawn = ItemInformationProvider.getInstance().getSummonMobs(p.readInt()); for (int[] toSpawnChild : toSpawn) { if (Randomizer.nextInt(100) < toSpawnChild[1]) { c.getPlayer().getMap().spawnMonsterOnGroundBelow(LifeFactory.getMonster(toSpawnChild[0]), c.getPlayer().getPosition()); } } c.sendPacket(PacketCreator.enableActions()); break; case 0x01: { // /d (inv) byte type = p.readByte(); Inventory in = c.getPlayer().getInventory(InventoryType.getByType(type)); for (short i = 1; i <= in.getSlotLimit(); i++) { //TODO What is the point of this loop? if (in.getItem(i) != null) { InventoryManipulator.removeFromSlot(c, InventoryType.getByType(type), i, in.getItem(i).getQuantity(), false); } return; } break; } case 0x02: // Exp c.getPlayer().setExp(p.readInt()); break; case 0x03: // /ban c.getPlayer().yellowMessage("Please use !ban "); break; case 0x04: // /block victim = p.readString(); int type = p.readByte(); //reason int duration = p.readInt(); String description = p.readString(); String reason = c.getPlayer().getName() + " used /ban to ban"; target = c.getChannelServer().getPlayerStorage().getCharacterByName(victim); if (target != null) { String readableTargetName = Character.makeMapleReadable(target.getName()); String ip = target.getClient().getRemoteAddress(); reason += readableTargetName + " (IP: " + ip + ")"; if (duration == -1) { target.ban(description + " " + reason); } else { target.block(type, duration, description); target.sendPolice(duration, reason, 6000); } c.sendPacket(PacketCreator.getGMEffect(4, (byte) 0)); } else if (Character.ban(victim, reason, false)) { c.sendPacket(PacketCreator.getGMEffect(4, (byte) 0)); } else { c.sendPacket(PacketCreator.getGMEffect(6, (byte) 1)); } break; case 0x10: // /h, information added by vana -- ... hide ofcourse c.getPlayer().Hide(p.readByte() == 1); break; case 0x11: // Entering a map switch (p.readByte()) { case 0:// /u StringBuilder sb = new StringBuilder("USERS ON THIS MAP: "); for (Character mc : c.getPlayer().getMap().getCharacters()) { sb.append(mc.getName()); sb.append(" "); } c.getPlayer().message(sb.toString()); break; case 12:// /uclip and entering a map break; } break; case 0x12: // Send victim = p.readString(); int mapId = p.readInt(); c.getChannelServer().getPlayerStorage().getCharacterByName(victim).changeMap(c.getChannelServer().getMapFactory().getMap(mapId)); break; case 0x15: // Kill int mobToKill = p.readInt(); int amount = p.readInt(); List monsterx = c.getPlayer().getMap().getMapObjectsInRange(c.getPlayer().getPosition(), Double.POSITIVE_INFINITY, Arrays.asList(MapObjectType.MONSTER)); for (int x = 0; x < amount; x++) { Monster monster = (Monster) monsterx.get(x); if (monster.getId() == mobToKill) { c.getPlayer().getMap().killMonster(monster, c.getPlayer(), true); } } break; case 0x16: // Questreset Quest.getInstance(p.readShort()).reset(c.getPlayer()); break; case 0x17: // Summon int mobId = p.readInt(); int quantity = p.readInt(); for (int i = 0; i < quantity; i++) { c.getPlayer().getMap().spawnMonsterOnGroundBelow(LifeFactory.getMonster(mobId), c.getPlayer().getPosition()); } break; case 0x18: // Maple & Mobhp int mobHp = p.readInt(); c.getPlayer().dropMessage("Monsters HP"); List monsters = c.getPlayer().getMap().getMapObjectsInRange(c.getPlayer().getPosition(), Double.POSITIVE_INFINITY, Arrays.asList(MapObjectType.MONSTER)); for (MapObject mobs : monsters) { Monster monster = (Monster) mobs; if (monster.getId() == mobHp) { c.getPlayer().dropMessage(monster.getName() + ": " + monster.getHp()); } } break; case 0x1E: // Warn victim = p.readString(); String message = p.readString(); target = c.getChannelServer().getPlayerStorage().getCharacterByName(victim); if (target != null) { target.getClient().sendPacket(PacketCreator.serverNotice(1, message)); c.sendPacket(PacketCreator.getGMEffect(0x1E, (byte) 1)); } else { c.sendPacket(PacketCreator.getGMEffect(0x1E, (byte) 0)); } break; case 0x24:// /Artifact Ranking break; case 0x77: //Testing purpose if (p.available() == 4) { log.debug("int: {}", p.readInt()); } else if (p.available() == 2) { log.debug("short: {}", p.readShort()); } break; default: log.info("New GM packet encountered (MODE: {}): {}", mode, p); break; } } }