/* This file is part of the HeavenMS MapleStory Server Copyleft (L) 2016 - 2019 RonanLana This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation version 3 as published by the Free Software Foundation. You may not use, modify or distribute this program under any other version of the GNU Affero General Public License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . */ /** * @author: Ronan * @event: Horntail Battle */ var isPq = true; var minPlayers = 6, maxPlayers = 30; var minLevel = 100, maxLevel = 255; var entryMap = 240060000; var exitMap = 240050600; var recruitMap = 240050400; var clearMap = 240050600; var minMapId = 240060000; var maxMapId = 240060200; var eventTime = 120; // 120 minutes const maxLobbies = 1; function init() { setEventRequirements(); } function getMaxLobbies() { return maxLobbies; } function setEventRequirements() { var reqStr = ""; reqStr += "\r\n Number of players: "; if (maxPlayers - minPlayers >= 1) { reqStr += minPlayers + " ~ " + maxPlayers; } else { reqStr += minPlayers; } reqStr += "\r\n Level range: "; if (maxLevel - minLevel >= 1) { reqStr += minLevel + " ~ " + maxLevel; } else { reqStr += minLevel; } reqStr += "\r\n Time limit: "; reqStr += eventTime + " minutes"; em.setProperty("party", reqStr); } function setEventExclusives(eim) { var itemSet = []; eim.setExclusiveItems(itemSet); } function setEventRewards(eim) { var itemSet, itemQty, evLevel, expStages, mesoStages; evLevel = 1; //Rewards at clear PQ itemSet = []; itemQty = []; eim.setEventRewards(evLevel, itemSet, itemQty); expStages = []; //bonus exp given on CLEAR stage signal eim.setEventClearStageExp(expStages); mesoStages = []; //bonus meso given on CLEAR stage signal eim.setEventClearStageMeso(mesoStages); } function afterSetup(eim) {} function setup(channel) { var eim = em.newInstance("Horntail" + channel); // thanks Thora (Arufonsu) for reporting an issue with misleading event name here eim.setProperty("canJoin", 1); eim.setProperty("defeatedBoss", 0); eim.setProperty("defeatedHead", 0); var level = 1; eim.getInstanceMap(240060000).resetPQ(level); eim.getInstanceMap(240060100).resetPQ(level); eim.getInstanceMap(240060200).resetPQ(level); const LifeFactory = Java.type('server.life.LifeFactory'); const Point = Java.type('java.awt.Point'); var map, mob; map = eim.getInstanceMap(240060000); mob = LifeFactory.getMonster(8810000); map.spawnMonsterOnGroundBelow(mob, new Point(960, 120)); map = eim.getInstanceMap(240060100); mob = LifeFactory.getMonster(8810001); map.spawnMonsterOnGroundBelow(mob, new Point(-420, 120)); eim.startEventTimer(eventTime * 60000); setEventRewards(eim); setEventExclusives(eim); return eim; } function playerEntry(eim, player) { eim.dropMessage(5, "[Expedition] " + player.getName() + " has entered the map."); var map = eim.getMapInstance(entryMap); player.changeMap(map, map.getPortal(0)); } function scheduledTimeout(eim) { end(eim); } function changedMap(eim, player, mapid) { if (mapid < minMapId || mapid > maxMapId) { if (eim.isExpeditionTeamLackingNow(true, minPlayers, player)) { eim.unregisterPlayer(player); eim.dropMessage(5, "[Expedition] Either the leader has quit the expedition or there is no longer the minimum number of members required to continue it."); end(eim); } else { eim.dropMessage(5, "[Expedition] " + player.getName() + " has left the instance."); eim.unregisterPlayer(player); } } } function changedLeader(eim, leader) {} function playerDead(eim, player) {} function playerRevive(eim, player) { if (eim.isExpeditionTeamLackingNow(true, minPlayers, player)) { eim.unregisterPlayer(player); eim.dropMessage(5, "[Expedition] Either the leader has quit the expedition or there is no longer the minimum number of members required to continue it."); end(eim); } else { eim.dropMessage(5, "[Expedition] " + player.getName() + " has left the instance."); eim.unregisterPlayer(player); } } function playerDisconnected(eim, player) { if (eim.isExpeditionTeamLackingNow(true, minPlayers, player)) { eim.unregisterPlayer(player); eim.dropMessage(5, "[Expedition] Either the leader has quit the expedition or there is no longer the minimum number of members required to continue it."); end(eim); } else { eim.dropMessage(5, "[Expedition] " + player.getName() + " has left the instance."); eim.unregisterPlayer(player); } } function leftParty(eim, player) {} function disbandParty(eim) {} function monsterValue(eim, mobId) { return 1; } function playerUnregistered(eim, player) {} function playerExit(eim, player) { eim.unregisterPlayer(player); player.changeMap(exitMap, 0); } function end(eim) { var party = eim.getPlayers(); for (var i = 0; i < party.size(); i++) { playerExit(eim, party.get(i)); } eim.dispose(); } function giveRandomEventReward(eim, player) { eim.giveEventReward(player); } function clearPQ(eim) { eim.stopEventTimer(); eim.setEventCleared(); } function isHorntailHead(mob) { var mobid = mob.getId(); return (mobid == 8810000 || mobid == 8810001); } function isHorntail(mob) { var mobid = mob.getId(); return (mobid == 8810018); } function monsterKilled(mob, eim) { if (isHorntail(mob)) { eim.setIntProperty("defeatedBoss", 1); eim.showClearEffect(mob.getMap().getId()); eim.clearPQ(); eim.dispatchRaiseQuestMobCount(8810018, 240060200); mob.getMap().broadcastHorntailVictory(); } else if (isHorntailHead(mob)) { var killed = eim.getIntProperty("defeatedHead"); eim.setIntProperty("defeatedHead", killed + 1); eim.showClearEffect(mob.getMap().getId()); } } function allMonstersDead(eim) {} function cancelSchedule() {} function dispose(eim) {}