Source: http://forum.ragezone.com/f428/add-npc-scripting-605225/ NPC Markups: #b = Blue text. #c[itemid]# Shows how many [itemid] the player has in their inventory. #d = Purple text. #e = Bold text. #f[imagelocation]# - Shows an image inside the .wz files. #g = Green text. #h # - Shows the name of the player. #i[itemid]# - Shows a picture of the item. #k = Black text. #l - Selection close. #m[mapid]# - Shows the name of the map. #n = Normal text (removes bold). #o[mobid]# - Shows the name of the mob. #p[npcid]# - Shows the name of the NPC. #q[skillid]# - Shows the name of the skill. #r = Red text. #s[skillid]# - Shows the image of the skill. #t[itemid]# - Shows the name of the item. #v[itemid]# - Shows a picture of the item. #x - Returns "0%" (need more information on this). #z[itemid]# - Shows the name of the item. #B[%]# - Shows a 'progress' bar. #F[imagelocation]# - Shows an image inside the .wz files. #L[number]# Selection open. \r\n - Moves down a line.