var status = -1; function start() { action(1, 0, 0); } function action(mode, type, selection) { if (mode == 0 && type == 0) { status--; } else if (mode == -1) { cm.dispose(); return; } else { status++; } if (status == 0) { cm.sendNext("You, who are destined to be a Dragon Master... You have finally arrived.", 1); } else if (status == 1) { cm.sendNextPrev("Go and fulfill your duties as the Dragon Master...", 1); } else if (status == 2) { cm.warp(900090101, 0); cm.dispose(); } }