function enter(pi) { var eim = pi.getEventInstance(); var area = eim.getIntProperty("statusStg5"); var reg = 1; if ((area >> reg) % 2 == 0) { area |= (1 << reg); eim.setIntProperty("statusStg5", area); pi.playPortalSound(); pi.warp(926100301 + reg, 0); //next return true; } else { pi.playerMessage(5, "This room is already being explored."); return false; } }