/* This file is part of the OdinMS Maple Story Server Copyright (C) 2008 Patrick Huy Matthias Butz Jan Christian Meyer This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation version 3 as published by the Free Software Foundation. You may not use, modify or distribute this program under any other version of the GNU Affero General Public License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . */ package net.server; import client.Character; import client.Client; import java.util.*; import java.util.concurrent.locks.Lock; import java.util.concurrent.locks.ReadWriteLock; import java.util.concurrent.locks.ReentrantReadWriteLock; public class PlayerStorage { private final Map storage = new LinkedHashMap<>(); private final Map nameStorage = new LinkedHashMap<>(); private final Lock rlock; private final Lock wlock; public PlayerStorage() { ReadWriteLock readWriteLock = new ReentrantReadWriteLock(true); this.rlock = readWriteLock.readLock(); this.wlock = readWriteLock.writeLock(); } public void addPlayer(Character chr) { wlock.lock(); try { storage.put(chr.getId(), chr); nameStorage.put(chr.getName().toLowerCase(), chr); } finally { wlock.unlock(); } } public Character removePlayer(int chr) { wlock.lock(); try { Character mc = storage.remove(chr); if (mc != null) { nameStorage.remove(mc.getName().toLowerCase()); } return mc; } finally { wlock.unlock(); } } public Character getCharacterByName(String name) { rlock.lock(); try { return nameStorage.get(name.toLowerCase()); } finally { rlock.unlock(); } } public Character getCharacterById(int id) { rlock.lock(); try { return storage.get(id); } finally { rlock.unlock(); } } public Collection getAllCharacters() { rlock.lock(); try { return new ArrayList<>(storage.values()); } finally { rlock.unlock(); } } public final void disconnectAll() { List chrList; rlock.lock(); try { chrList = new ArrayList<>(storage.values()); } finally { rlock.unlock(); } for (Character mc : chrList) { Client client = mc.getClient(); if (client != null) { client.forceDisconnect(); } } wlock.lock(); try { storage.clear(); } finally { wlock.unlock(); } } public int getSize() { rlock.lock(); try { return storage.size(); } finally { rlock.unlock(); } } }