/* This file is part of the OdinMS Maple Story Server Copyright (C) 2008 Patrick Huy Matthias Butz Jan Christian Meyer This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation version 3 as published by the Free Software Foundation. You may not use, modify or distribute this program under any other version of the GNU Affero General Public License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . */ /** -- Odin JavaScript -------------------------------------------------------------------------------- 2x EXP Event Script -- Author -------------------------------------------------------------------------------------- Twdtwd **/ var timer1; var timer2; var timer3; var timer4; function init() { /* if(em.getChannelServer().getId() == 1) { // Only run on channel 1. // AEST timer1 = em.scheduleAtTimestamp("start", 1428220800000); timer2 = em.scheduleAtTimestamp("stop", 1428228000000); // EDT timer1 = em.scheduleAtTimestamp("start", 1428271200000); timer2 = em.scheduleAtTimestamp("stop", 1428278400000); } */ } function cancelSchedule() { if (timer1 != null) { timer1.cancel(true); } if (timer2 != null) { timer2.cancel(true); } if (timer3 != null) { timer3.cancel(true); } if (timer4 != null) { timer4.cancel(true); } } function start() { const Server = Java.type('net.server.Server'); const PacketCreator = Java.type('tools.PacketCreator'); var world = Server.getInstance().getWorld(em.getChannelServer().getWorld()); world.setExpRate(8); world.broadcastPacket(PacketCreator.serverNotice(6, "The Bunny Onslaught Survival Scanner (BOSS) has detected an Easter Bunny onslaught soon! The GM team has activated the Emergency XP Pool (EXP) that doubles experience gained for the next two hours!")); } function stop() { const Server = Java.type('net.server.Server'); const PacketCreator = Java.type('tools.PacketCreator'); var world = Server.getInstance().getWorld(em.getChannelServer().getWorld()); world.setExpRate(4); world.broadcastPacket(PacketCreator.serverNotice(6, "Unfortunately the Emergency XP Pool (EXP) has run out of juice for now and needs to recharge causing the EXP rate to go back to normal.")); } // ---------- FILLER FUNCTIONS ---------- function dispose() {} function setup(eim, leaderid) {} function monsterValue(eim, mobid) {return 0;} function disbandParty(eim, player) {} function playerDisconnected(eim, player) {} function playerEntry(eim, player) {} function monsterKilled(mob, eim) {} function scheduledTimeout(eim) {} function afterSetup(eim) {} function changedLeader(eim, leader) {} function playerExit(eim, player) {} function leftParty(eim, player) {} function clearPQ(eim) {} function allMonstersDead(eim) {} function playerUnregistered(eim, player) {}