/* This file is part of the HeavenMS MapleStory Server Copyleft (L) 2016 - 2019 RonanLana This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation version 3 as published by the Free Software Foundation. You may not use, modify or distribute this program under any other version of the GNU Affero General Public License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . */ /* Quest: Carson's Fundamentals of Alchemy */ var status = -1; function end(mode, type, selection) { if (mode == -1) { qm.dispose(); } else { if (mode == 0 && type > 0) { qm.dispose(); return; } if (mode == 1) { status++; } else { status--; } if (status == 0) { qm.sendNext("I am to teach you about the fundamentals of Alchemy."); } else if (status == 1) { qm.sendNextPrev("While science is good to take a look on the thoughtful side of the elements that compounds the items, it alone is not nearly enough to devise an item."); } else if (status == 2) { qm.sendNextPrev("In fact, to be able to 'tell the pieces' to become a whole, how should it be done? The rustic ways of the blacksmithing winds up dumbing down some latent potentials of the items."); } else if (status == 3) { qm.sendNextPrev("Alchemy can be employed for this task. Cleanly and swiftly, #rit merges the parts that forms an item with almost no drawbacks#k, making out the most of the process with almost no scrapover, if done right. It takes a while to master it, but once it is done, everything will run out neatly."); } else if (status == 4) { qm.sendNextPrev("And remember this: the maxima of #bExchange#k, the area of the fundamentals of Alchemy where the total amount of the material does not change, is that no item can be created from nothing. Understood?"); } else if (status == 5) { qm.gainMeso(-10000); qm.forceCompleteQuest(); qm.dispose(); } } }