function start(ms) { var mobId = 3300000 + (Math.floor(Math.random() * 3) + 5); var player = ms.getPlayer(); var map = player.getMap(); const LifeFactory = Java.type('server.life.LifeFactory'); const Point = Java.type('java.awt.Point'); map.spawnMonsterOnGroundBelow(LifeFactory.getMonster(mobId), new Point(-28, -67)); }