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        <string name="z" value="weaponBelowBody"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="stabOF">
    <imgdir name="0">
      <canvas name="weapon" width="88" height="34">
        <vector name="origin" x="61" y="13"/>
        <imgdir name="map">
          <vector name="hand" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
    <imgdir name="1">
      <canvas name="weapon" width="84" height="50">
        <vector name="origin" x="19" y="28"/>
        <imgdir name="map">
          <vector name="hand" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
    <imgdir name="2">
      <canvas name="weapon" width="86" height="39">
        <vector name="origin" x="65" y="33"/>
        <imgdir name="map">
          <vector name="hand" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="rope">
    <imgdir name="0">
      <canvas name="weapon" width="78" height="63">
        <vector name="origin" x="39" y="31"/>
        <imgdir name="map">
          <vector name="navel" x="1" y="-2"/>
        </imgdir>
        <string name="z" value="backWeaponOverShield"/>
      </canvas>
    </imgdir>
    <imgdir name="1">
      <canvas name="weapon" width="78" height="63">
        <vector name="origin" x="39" y="31"/>
        <imgdir name="map">
          <vector name="navel" x="0" y="-1"/>
        </imgdir>
        <string name="z" value="backWeaponOverShield"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="heal">
    <imgdir name="0">
      <uol name="weapon" value="../../alert/1/weapon"/>
    </imgdir>
  </imgdir>
</imgdir>
