<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01302099.img">
  <imgdir name="info">
    <canvas name="icon" width="32" height="31">
      <vector name="origin" x="0" y="31"/>
    </canvas>
    <canvas name="iconRaw" width="32" height="31">
      <vector name="origin" x="0" y="31"/>
    </canvas>
    <string name="islot" value="Wp"/>
    <string name="vslot" value="Wp"/>
    <int name="walk" value="1"/>
    <int name="stand" value="1"/>
    <short name="attack" value="1"/>
    <string name="afterImage" value="swordOS"/>
    <string name="sfx" value="swordS"/>
    <int name="reqJob" value="0"/>
    <int name="reqLevel" value="60"/>
    <int name="reqSTR" value="0"/>
    <int name="reqDEX" value="0"/>
    <int name="reqINT" value="0"/>
    <int name="reqLUK" value="0"/>
    <int name="incPAD" value="77"/>
    <int name="tuc" value="7"/>
    <int name="price" value="1"/>
    <int name="attackSpeed" value="4"/>
    <int name="cash" value="0"/>
    <int name="tradeBlock" value="1"/>
    <int name="only" value="1"/>
    <int name="notSale" value="1"/>
    <imgdir name="level">
      <imgdir name="info">
        <imgdir name="1">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="2">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="3">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="4">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="5">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="6">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="7">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="8">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="9">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="10">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="11">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="12">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="13">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="14">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="15">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="16">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="17">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="18">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="19">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="20">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="21">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="22">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="23">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="24">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="25">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="26">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="27">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="28">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="29">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="30">
          <int name="exp" value="10000"/>
        </imgdir>
      </imgdir>
    </imgdir>
  </imgdir>
  <imgdir name="walk1">
    <imgdir name="0">
      <canvas name="weapon" width="20" height="17">
        <vector name="origin" x="10" y="1"/>
        <imgdir name="map">
          <vector name="hand" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
    <imgdir name="1">
      <canvas name="weapon" width="21" height="19">
        <vector name="origin" x="14" y="4"/>
        <imgdir name="map">
          <vector name="hand" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
    <imgdir name="2">
      <canvas name="weapon" width="20" height="17">
        <vector name="origin" x="10" y="2"/>
        <imgdir name="map">
          <vector name="hand" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
    <imgdir name="3">
      <canvas name="weapon" width="21" height="19">
        <vector name="origin" x="8" y="3"/>
        <imgdir name="map">
          <vector name="hand" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="stand1">
    <imgdir name="0">
      <canvas name="weapon" width="20" height="17">
        <vector name="origin" x="10" y="1"/>
        <imgdir name="map">
          <vector name="hand" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
    <imgdir name="1">
      <uol name="weapon" value="../0/weapon"/>
    </imgdir>
    <imgdir name="2">
      <uol name="weapon" value="../0/weapon"/>
    </imgdir>
  </imgdir>
  <imgdir name="alert">
    <imgdir name="0">
      <canvas name="weapon" width="21" height="19">
        <vector name="origin" x="16" y="4"/>
        <imgdir name="map">
          <vector name="hand" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponOverHand"/>
      </canvas>
    </imgdir>
    <imgdir name="1">
      <canvas name="weapon" width="21" height="19">
        <vector name="origin" x="15" y="3"/>
        <imgdir name="map">
          <vector name="hand" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponOverHand"/>
      </canvas>
    </imgdir>
    <imgdir name="2">
      <canvas name="weapon" width="21" height="19">
        <vector name="origin" x="16" y="2"/>
        <imgdir name="map">
          <vector name="hand" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponOverHand"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="swingO1">
    <imgdir name="0">
      <canvas name="weapon" width="20" height="9">
        <vector name="origin" x="12" y="6"/>
        <imgdir name="map">
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponBelowBody"/>
      </canvas>
    </imgdir>
    <imgdir name="1">
      <canvas name="weapon" width="21" height="12">
        <vector name="origin" x="19" y="5"/>
        <imgdir name="map">
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponBelowBody"/>
      </canvas>
    </imgdir>
    <imgdir name="2">
      <canvas name="weapon" width="20" height="20">
        <vector name="origin" x="-16" y="39"/>
        <imgdir name="map">
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="swingO2">
    <imgdir name="0">
      <canvas name="weapon" width="21" height="20">
        <vector name="origin" x="37" y="31"/>
        <imgdir name="map">
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponBelowBody"/>
      </canvas>
    </imgdir>
    <imgdir name="1">
      <canvas name="weapon" width="21" height="20">
        <vector name="origin" x="40" y="27"/>
        <imgdir name="map">
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponBelowBody"/>
      </canvas>
    </imgdir>
    <imgdir name="2">
      <canvas name="weapon" width="20" height="20">
        <vector name="origin" x="11" y="-2"/>
        <imgdir name="map">
          <vector name="navel" x="-26" y="3"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="swingO3">
    <imgdir name="0">
      <canvas name="weapon" width="20" height="20">
        <vector name="origin" x="-17" y="29"/>
        <imgdir name="map">
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
    <imgdir name="1">
      <canvas name="weapon" width="17" height="18">
        <vector name="origin" x="36" y="12"/>
        <imgdir name="map">
          <vector name="navel" x="0" y="0"/>
        </imgdir>
        <string name="z" value="weaponOverBody"/>
      </canvas>
    </imgdir>
    <imgdir name="2">
      <canvas name="weapon" width="20" height="20">
        <vector name="origin" x="13" y="8"/>
        <imgdir name="map">
          <vector name="navel" x="-7" y="0"/>
        </imgdir>
        <string name="z" value="weaponBelowBody"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="swingOF">
    <imgdir name="0">
      <canvas name="weapon" width="20" height="20">
        <vector name="origin" x="11" y="-2"/>
        <imgdir name="map">
          <vector name="navel" x="-26" y="11"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
    <imgdir name="1">
      <canvas name="weapon" width="20" height="9">
        <vector name="origin" x="17" y="0"/>
        <imgdir name="map">
          <vector name="navel" x="-1" y="21"/>
        </imgdir>
        <string name="z" value="backWeapon"/>
      </canvas>
    </imgdir>
    <imgdir name="2">
      <canvas name="weapon" width="21" height="12">
        <vector name="origin" x="18" y="-13"/>
        <imgdir name="map">
          <vector name="navel" x="2" y="33"/>
        </imgdir>
        <string name="z" value="weaponBelowBody"/>
      </canvas>
    </imgdir>
    <imgdir name="3">
      <canvas name="weapon" width="22" height="9">
        <vector name="origin" x="5" y="-1"/>
        <imgdir name="map">
          <vector name="navel" x="-23" y="21"/>
        </imgdir>
        <string name="z" value="weaponBelowBody"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="stabO1">
    <imgdir name="0">
      <canvas name="weapon" width="20" height="17">
        <vector name="origin" x="-12" y="2"/>
        <imgdir name="map">
          <vector name="navel" x="8" y="-4"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
    <imgdir name="1">
      <canvas name="weapon" width="17" height="18">
        <vector name="origin" x="-4" y="10"/>
        <imgdir name="map">
          <vector name="navel" x="47" y="7"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="stabO2">
    <imgdir name="0">
      <canvas name="weapon" width="17" height="18">
        <vector name="origin" x="-5" y="10"/>
        <imgdir name="map">
          <vector name="navel" x="11" y="10"/>
        </imgdir>
        <string name="z" value="weaponBelowArm"/>
      </canvas>
    </imgdir>
    <imgdir name="1">
      <canvas name="weapon" width="17" height="18">
        <vector name="origin" x="-5" y="11"/>
        <imgdir name="map">
          <vector name="navel" x="45" y="5"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="stabOF">
    <imgdir name="0">
      <canvas name="weapon" width="20" height="17">
        <vector name="origin" x="-12" y="1"/>
        <imgdir name="map">
          <vector name="navel" x="15" y="1"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
    <imgdir name="1">
      <canvas name="weapon" width="20" height="17">
        <vector name="origin" x="-12" y="2"/>
        <imgdir name="map">
          <vector name="navel" x="11" y="-3"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
    <imgdir name="2">
      <canvas name="weapon" width="17" height="18">
        <vector name="origin" x="-5" y="10"/>
        <imgdir name="map">
          <vector name="navel" x="50" y="6"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="proneStab">
    <imgdir name="0">
      <canvas name="weapon" width="17" height="18">
        <vector name="origin" x="-13" y="8"/>
        <imgdir name="map">
          <vector name="navel" x="39" y="3"/>
        </imgdir>
        <string name="z" value="weaponBelowArm"/>
      </canvas>
    </imgdir>
    <imgdir name="1">
      <canvas name="weapon" width="17" height="18">
        <vector name="origin" x="-13" y="8"/>
        <imgdir name="map">
          <vector name="navel" x="54" y="3"/>
        </imgdir>
        <string name="z" value="weaponBelowArm"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="prone">
    <imgdir name="0">
      <uol name="weapon" value="../../proneStab/0/weapon"/>
    </imgdir>
  </imgdir>
  <imgdir name="heal">
    <imgdir name="0">
      <uol name="weapon" value="../../alert/1/weapon"/>
    </imgdir>
    <imgdir name="1">
      <uol name="weapon" value="../../swingO2/1/weapon"/>
    </imgdir>
    <imgdir name="2">
      <uol name="weapon" value="../../swingO2/0/weapon"/>
    </imgdir>
  </imgdir>
  <imgdir name="fly">
    <imgdir name="0">
      <canvas name="weapon" width="21" height="19">
        <vector name="origin" x="16" y="-25"/>
        <imgdir name="map">
          <vector name="navel" x="-12" y="36"/>
        </imgdir>
        <string name="z" value="weaponOverHand"/>
      </canvas>
    </imgdir>
    <imgdir name="1">
      <canvas name="weapon" width="21" height="19">
        <vector name="origin" x="16" y="-25"/>
        <imgdir name="map">
          <vector name="navel" x="-12" y="36"/>
        </imgdir>
        <string name="z" value="weaponOverHand"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="jump">
    <imgdir name="0">
      <canvas name="weapon" width="21" height="19">
        <vector name="origin" x="16" y="-25"/>
        <imgdir name="map">
          <vector name="navel" x="-13" y="35"/>
        </imgdir>
        <string name="z" value="weaponOverHand"/>
      </canvas>
    </imgdir>
  </imgdir>
</imgdir>
