<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<imgdir name="01382044.img">
  <imgdir name="info">
    <canvas name="icon" width="33" height="33">
      <vector name="origin" x="0" y="33"/>
    </canvas>
    <canvas name="iconRaw" width="33" height="33">
      <vector name="origin" x="0" y="33"/>
    </canvas>
    <string name="islot" value="Wp"/>
    <string name="vslot" value="Wp"/>
    <int name="walk" value="1"/>
    <int name="stand" value="1"/>
    <short name="attack" value="6"/>
    <string name="afterImage" value="mace"/>
    <string name="sfx" value="mace"/>
    <int name="reqJob" value="2"/>
    <int name="reqLevel" value="30"/>
    <int name="reqSTR" value="0"/>
    <int name="reqDEX" value="0"/>
    <int name="reqINT" value="92"/>
    <int name="reqLUK" value="33"/>
    <int name="incPAD" value="30"/>
    <int name="incMAD" value="44"/>
    <int name="incSTR" value="1"/>
    <int name="incINT" value="1"/>
    <int name="incDEX" value="1"/>
    <int name="incLUK" value="1"/>
    <int name="incSpeed" value="15"/>
    <int name="tradeBlock" value="1"/>
    <int name="only" value="1"/>
    <int name="tuc" value="7"/>
    <int name="price" value="10000"/>
    <int name="attackSpeed" value="5"/>
    <int name="cash" value="0"/>
    <imgdir name="level">
      <imgdir name="info">
        <imgdir name="1">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="2">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="3">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="4">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="5">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="6">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="7">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="8">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="9">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="10">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="11">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="12">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="13">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="14">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="15">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="16">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="17">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="18">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="19">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="20">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="21">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="22">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="23">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="24">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="25">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="26">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="27">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="28">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="29">
          <int name="exp" value="10000"/>
        </imgdir>
        <imgdir name="30">
          <int name="exp" value="10000"/>
        </imgdir>
      </imgdir>
    </imgdir>
  </imgdir>
  <imgdir name="walk1">
    <imgdir name="0">
      <canvas name="weapon" width="100" height="40">
        <vector name="origin" x="50" y="20"/>
        <imgdir name="map">
          <vector name="hand" x="23" y="-11"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
    <imgdir name="1">
      <canvas name="weapon" width="97" height="57">
        <vector name="origin" x="48" y="28"/>
        <imgdir name="map">
          <vector name="hand" x="15" y="-3"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
    <imgdir name="2">
      <canvas name="weapon" width="100" height="40">
        <vector name="origin" x="50" y="20"/>
        <imgdir name="map">
          <vector name="hand" x="23" y="-10"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
    <imgdir name="3">
      <canvas name="weapon" width="97" height="51">
        <vector name="origin" x="48" y="25"/>
        <imgdir name="map">
          <vector name="hand" x="16" y="-14"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="stand1">
    <imgdir name="0">
      <canvas name="weapon" width="97" height="59">
        <vector name="origin" x="48" y="29"/>
        <imgdir name="map">
          <vector name="hand" x="12" y="-18"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
    <imgdir name="1">
      <canvas name="weapon" width="97" height="59">
        <vector name="origin" x="48" y="29"/>
        <imgdir name="map">
          <vector name="hand" x="12" y="-18"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
    <imgdir name="2">
      <canvas name="weapon" width="97" height="59">
        <vector name="origin" x="48" y="29"/>
        <imgdir name="map">
          <vector name="hand" x="12" y="-18"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="alert">
    <imgdir name="0">
      <canvas name="weapon" width="73" height="84">
        <vector name="origin" x="36" y="42"/>
        <imgdir name="map">
          <vector name="hand" x="24" y="15"/>
        </imgdir>
        <string name="z" value="weaponOverHand"/>
      </canvas>
    </imgdir>
    <imgdir name="1">
      <canvas name="weapon" width="73" height="84">
        <vector name="origin" x="36" y="42"/>
        <imgdir name="map">
          <vector name="hand" x="24" y="14"/>
        </imgdir>
        <string name="z" value="weaponOverHand"/>
      </canvas>
    </imgdir>
    <imgdir name="2">
      <canvas name="weapon" width="73" height="84">
        <vector name="origin" x="36" y="42"/>
        <imgdir name="map">
          <vector name="hand" x="26" y="13"/>
        </imgdir>
        <string name="z" value="weaponOverHand"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="swingO1">
    <imgdir name="0">
      <canvas name="weapon" width="100" height="17">
        <vector name="origin" x="50" y="8"/>
        <imgdir name="map">
          <vector name="hand" x="-27" y="2"/>
        </imgdir>
        <string name="z" value="weaponBelowBody"/>
      </canvas>
    </imgdir>
    <imgdir name="1">
      <canvas name="weapon" width="97" height="51">
        <vector name="origin" x="48" y="25"/>
        <imgdir name="map">
          <vector name="hand" x="-16" y="-14"/>
        </imgdir>
        <string name="z" value="weaponBelowBody"/>
      </canvas>
    </imgdir>
    <imgdir name="2">
      <canvas name="weapon" width="46" height="97">
        <vector name="origin" x="23" y="48"/>
        <imgdir name="map">
          <vector name="hand" x="-12" y="18"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="swingO2">
    <imgdir name="0">
      <canvas name="weapon" width="73" height="84">
        <vector name="origin" x="36" y="42"/>
        <imgdir name="map">
          <vector name="hand" x="-11" y="5"/>
        </imgdir>
        <string name="z" value="weaponBelowBody"/>
      </canvas>
    </imgdir>
    <imgdir name="1">
      <canvas name="weapon" width="58" height="97">
        <vector name="origin" x="29" y="48"/>
        <imgdir name="map">
          <vector name="hand" x="-18" y="26"/>
        </imgdir>
        <string name="z" value="weaponBelowBody"/>
      </canvas>
    </imgdir>
    <imgdir name="2">
      <canvas name="weapon" width="80" height="73">
        <vector name="origin" x="40" y="36"/>
        <imgdir name="map">
          <vector name="hand" x="-10" y="-5"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="swingO3">
    <imgdir name="0">
      <canvas name="weapon" width="58" height="97">
        <vector name="origin" x="29" y="48"/>
        <imgdir name="map">
          <vector name="hand" x="-18" y="15"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
    <imgdir name="1">
      <canvas name="weapon" width="99" height="18">
        <vector name="origin" x="49" y="9"/>
        <imgdir name="map">
          <vector name="hand" x="22" y="1"/>
        </imgdir>
        <string name="z" value="weaponOverBody"/>
      </canvas>
    </imgdir>
    <imgdir name="2">
      <canvas name="weapon" width="100" height="40">
        <vector name="origin" x="50" y="20"/>
        <imgdir name="map">
          <vector name="hand" x="-36" y="-11"/>
        </imgdir>
        <string name="z" value="weaponBelowBody"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="stabO1">
    <imgdir name="0">
      <canvas name="weapon" width="100" height="37">
        <vector name="origin" x="50" y="18"/>
        <imgdir name="map">
          <vector name="hand" x="23" y="-10"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
    <imgdir name="1">
      <canvas name="weapon" width="99" height="42">
        <vector name="origin" x="49" y="21"/>
        <imgdir name="map">
          <vector name="hand" x="23" y="-11"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="stabO2">
    <imgdir name="0">
      <canvas name="weapon" width="97" height="57">
        <vector name="origin" x="48" y="28"/>
        <imgdir name="map">
          <vector name="hand" x="15" y="-6"/>
        </imgdir>
        <string name="z" value="weaponBelowArm"/>
      </canvas>
    </imgdir>
    <imgdir name="1">
      <canvas name="weapon" width="99" height="42">
        <vector name="origin" x="49" y="21"/>
        <imgdir name="map">
          <vector name="hand" x="23" y="-12"/>
        </imgdir>
        <string name="z" value="weapon"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="proneStab">
    <imgdir name="0">
      <canvas name="weapon" width="99" height="18">
        <vector name="origin" x="49" y="9"/>
        <imgdir name="map">
          <vector name="hand" x="34" y="0"/>
        </imgdir>
        <string name="z" value="weaponBelowArm"/>
      </canvas>
    </imgdir>
    <imgdir name="1">
      <canvas name="weapon" width="99" height="18">
        <vector name="origin" x="49" y="9"/>
        <imgdir name="map">
          <vector name="hand" x="33" y="1"/>
        </imgdir>
        <string name="z" value="weaponBelowArm"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="fly">
    <imgdir name="0">
      <canvas name="weapon" width="77" height="79">
        <vector name="origin" x="38" y="39"/>
        <imgdir name="map">
          <vector name="hand" x="-10" y="10"/>
        </imgdir>
        <string name="z" value="weaponOverArm"/>
      </canvas>
    </imgdir>
    <imgdir name="1">
      <canvas name="weapon" width="81" height="73">
        <vector name="origin" x="40" y="36"/>
        <imgdir name="map">
          <vector name="hand" x="-14" y="14"/>
        </imgdir>
        <string name="z" value="weaponOverArm"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="jump">
    <imgdir name="0">
      <canvas name="weapon" width="81" height="73">
        <vector name="origin" x="40" y="36"/>
        <imgdir name="map">
          <vector name="hand" x="-13" y="13"/>
        </imgdir>
        <string name="z" value="weaponOverArm"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="shoot1">
    <imgdir name="0">
      <canvas name="weapon" width="44" height="99">
        <vector name="origin" x="22" y="49"/>
        <imgdir name="map">
          <vector name="hand" x="0" y="16"/>
        </imgdir>
        <string name="z" value="weaponBelowArm"/>
      </canvas>
    </imgdir>
    <imgdir name="1">
      <canvas name="weapon" width="42" height="99">
        <vector name="origin" x="21" y="49"/>
        <imgdir name="map">
          <vector name="hand" x="13" y="16"/>
        </imgdir>
        <string name="z" value="weaponBelowArm"/>
      </canvas>
    </imgdir>
    <imgdir name="2">
      <canvas name="weapon" width="40" height="99">
        <vector name="origin" x="20" y="49"/>
        <imgdir name="map">
          <vector name="hand" x="16" y="16"/>
        </imgdir>
        <string name="z" value="weaponBelowArm"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="shootF">
    <imgdir name="0">
      <canvas name="weapon" width="44" height="99">
        <vector name="origin" x="22" y="49"/>
        <imgdir name="map">
          <vector name="hand" x="3" y="19"/>
        </imgdir>
        <string name="z" value="weaponBelowArm"/>
      </canvas>
    </imgdir>
    <imgdir name="1">
      <canvas name="weapon" width="42" height="99">
        <vector name="origin" x="21" y="49"/>
        <imgdir name="map">
          <vector name="hand" x="19" y="21"/>
        </imgdir>
        <string name="z" value="weaponBelowArm"/>
      </canvas>
    </imgdir>
  </imgdir>
  <imgdir name="prone">
    <imgdir name="0">
      <uol name="weapon" value="../../proneStab/0/weapon"/>
    </imgdir>
  </imgdir>
  <imgdir name="heal">
    <imgdir name="0">
      <uol name="weapon" value="../../alert/1/weapon"/>
    </imgdir>
    <imgdir name="1">
      <uol name="weapon" value="../../swingO2/1/weapon"/>
    </imgdir>
    <imgdir name="2">
      <uol name="weapon" value="../../swingO2/0/weapon"/>
    </imgdir>
  </imgdir>
  <imgdir name="sit">
    <imgdir name="0">
      <canvas name="weapon" width="40" height="98">
        <vector name="origin" x="20" y="49"/>
        <imgdir name="map">
          <vector name="hand" x="-34" y="26"/>
        </imgdir>
        <string name="z" value="weaponOverArm"/>
      </canvas>
    </imgdir>
  </imgdir>
</imgdir>
