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      </imgdir>
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        <canvas name="weapon" width="78" height="33">
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          <imgdir name="map">
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          </imgdir>
          <string name="z" value="weaponBelowArm"/>
        </canvas>
      </imgdir>
      <imgdir name="3">
        <canvas name="weapon" width="79" height="38">
          <vector name="origin" x="82" y="-3"/>
          <imgdir name="map">
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          </imgdir>
          <string name="z" value="weaponBelowBody"/>
        </canvas>
      </imgdir>
    </imgdir>
    <imgdir name="stabT1">
      <imgdir name="0">
        <canvas name="weapon" width="79" height="38">
          <vector name="origin" x="59" y="4"/>
          <imgdir name="map">
            <vector name="navel" x="0" y="0"/>
          </imgdir>
          <string name="z" value="weaponOverBody"/>
        </canvas>
      </imgdir>
      <imgdir name="1">
        <canvas name="weapon" width="79" height="38">
          <vector name="origin" x="58" y="4"/>
          <imgdir name="map">
            <vector name="navel" x="0" y="0"/>
          </imgdir>
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      </imgdir>
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        <canvas name="weapon" width="78" height="33">
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          <imgdir name="map">
            <vector name="navel" x="0" y="0"/>
          </imgdir>
          <string name="z" value="weaponOverBody"/>
        </canvas>
      </imgdir>
    </imgdir>
    <imgdir name="stabT2">
      <imgdir name="0">
        <canvas name="weapon" width="79" height="38">
          <vector name="origin" x="64" y="6"/>
          <imgdir name="map">
            <vector name="navel" x="0" y="0"/>
          </imgdir>
          <string name="z" value="weaponOverBody"/>
        </canvas>
      </imgdir>
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          <imgdir name="map">
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          </imgdir>
          <string name="z" value="weaponOverBody"/>
        </canvas>
      </imgdir>
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          <imgdir name="map">
            <vector name="navel" x="0" y="0"/>
          </imgdir>
          <string name="z" value="weaponOverBody"/>
        </canvas>
      </imgdir>
    </imgdir>
    <imgdir name="stabTF">
      <imgdir name="0">
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      </imgdir>
      <imgdir name="1">
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      </imgdir>
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          <imgdir name="map">
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          <string name="z" value="weaponOverBody"/>
        </canvas>
      </imgdir>
      <imgdir name="3">
        <uol name="weapon" value="../../stabT1/2/weapon"/>
      </imgdir>
    </imgdir>
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    <uol name="prone" value="../40/prone"/>
    <uol name="jump" value="../40/jump"/>
    <uol name="fly" value="../40/fly"/>
  </imgdir>
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    <uol name="walk1" value="../40/walk1"/>
    <uol name="walk2" value="../43/walk2"/>
    <uol name="stand1" value="../38/stand1"/>
    <uol name="stand2" value="../43/stand2"/>
    <uol name="alert" value="../43/alert"/>
    <uol name="swingT2" value="../43/swingT2"/>
    <uol name="swingP1" value="../43/swingP1"/>
    <uol name="swingP2" value="../43/swingP2"/>
    <uol name="swingPF" value="../43/swingPF"/>
    <uol name="stabT1" value="../43/stabT1"/>
    <uol name="stabT2" value="../43/stabT2"/>
    <uol name="stabTF" value="../43/stabTF"/>
    <uol name="proneStab" value="../43/proneStab"/>
    <uol name="prone" value="../43/prone"/>
    <uol name="fly" value="../43/fly"/>
    <uol name="jump" value="../43/jump"/>
  </imgdir>
</imgdir>
